using System;using Tekly.Logging;using UnityEngine;publicclassTestLogs:MonoBehaviour{privateTkLoggerm_logger= TkLogger.Get<TestLogs>();publicvoidStart(){
m_logger.Info("Start");// [TestLogs] Start
m_logger.Info("Start {id}","id",5);// [TestLogs] Start 5
m_logger.Info("Start {date}","date", DateTime.Now);// [TestLogs] Start 9/7/2020 10:15:22 AM}publicvoidUpdate(){// You must update TkLogger yourself ideally at the start of the frame.
TkLogger.Update();}}