V8 bindings for dyncall, and BridJ-like API for nodejs.


BridJS is a BridJ-like API for runtime binding C function and struct without writing any extra native code.

###Key features

  • BridJS binds native function at runtime, you never need to compile any extra native code
  • Uncompromized speed and power by dyncall
  • Support implicit type wrapping/unwrapping (struct<->pointer and string<->number etc... )
  • Support complex struct type (sub-struct and array field), and access theme straightforwadly.
  • Execute any native function either by synchronous or by asynchronous way
  • Whatever the native callbacks are invoked by any other thread, BridJS always forward callback to V8's default thread

###Limitation Like BridJ, BridJS also has some limitations:

  • Pass structs by value not supported yet (neither as function arguments nor as function return values)
  • BridJS does not support C++, COM, Objective-C...


  • nodejs v0.10.8 or higher
  • Windows x64, Linux x86/x64 & Mac OSX

###Installation If node.js version is higher or equal than v0.12.0:

npm install bridjs

If node.js version is lower or equal than v0.10.38:

npm install bridjs@0.1.9-3

###Tutorial ####1. C function

If C code is something like this:

double testMultiplyFunction(const int16_t w, const int32_t x,const long y, const LONGLONG z, const double e);

You can define JavaScript prototype like this:

var bridjs = require('bridjs'), Sig = bridjs.Signature;
var NativeModule = bridjs.defineModule({
    testMultiplyFunction:  bridjs.defineFunction(Sig.double, Sig.int16, Sig.int32,
            Sig.long, Sig.longlong, Sig.double)
    }, libraryPath);
var nativeModule = new NativeModule();
var result = nativeModule.testMultiplyFunction(2,2,2,2,2.5);

Bind C function API

  functionName1: bridjs.DefineFunction(returnType, arg0Type, arg2Type...),
  functionName2: bridjs.DefineFunction(returnType, arg0Type, arg2Type...),

If C code is something like this:

typedef struct{
  double x;
  double y;
  double z;
} Point3d;
tydef struct{
  char x;
  Point3d y;
  char str[10];
} ComplexStruct
double testComplexStructFunction(const ComplexStruct* pTestStruct)

You can define JavaScript prototype like this:

var Point3d = bridjs.defineStruct({
    x : bridjs.structField(Sig.double,0),
    y : bridjs.structField(Sig.double,1),
    z : bridjs.structField(Sig.double,2)
var ComplexStruct = bridjs.defineStruct({
    x : bridjs.structField(Sig.char,0),
    y : bridjs.structField(Point3d,1),
    str : bridjs.structArrayField(Sig.char,10,2)
var NativeModule = bridjs.defineModule({
    testComplexStructFunction : bridjs.defineFunction(Sig.double, bridjs.byPointer(ComplexStruct))
    }, libraryPath);
var complexStruct = new ComplexStruct();
var nativeModule = new NativeModule();
complexStruct.x = 's';
complexStruct.y.x = 2;
complexStruct.str.set(3) = 's';
var result = nativeModule.testComplexStructFunction(bridjs.byPointer(complexStruct));

Bind C struct API

    element1 : bridjs.structField(elementType,order),
    element2 : bridjs.structField(elementType,order),
    element3 : bridjs.structArrayField(arrayType,arrayLength,order)
/*You can execute any native function asynchronously (not in default thread), and get return value from callback*/
bridjs.aysnc(nativeModule).testMultiplyFunction(2,2,2,2,2.5, function(returnValue){
    console.log("Return value = "+returnValue)

Async execute native function API

bridjs.async(moduleInstance).function(param1, param2,....callbackFunction);

If C code is something like this:

typedef double (*MultiplyCallbackFunction)(const int16_t w, const int32_t x,const long y, const LONGLONG z, const double e);
void testCallbackFunction(MultiplyCallbackFunction callbackFunction);

You can define JavaScript prototype like this:

var callbackFunctionDefine = bridjs.defineFunction(Signature.double, 
    Signature.int16, Signature.int32, Signature.long, Signature.longlong, 
var callback = bridjs.newCallback(callbackFunctionDefine, function(w, x, y, z, e) {
        console.log("Callback function was invoked");
        return w*x*y*z*e;
var NativeModule = bridjs.defineModule({
    testCallbackFunction : bridjs.defineFunction(Sig.void, callbackFunctionDefine)
    }, libraryPath);
var nativeModule = new NativeModule();

Create function pointer API


If C code is something like this:

const double* testValuePassByPointerFunction(const double *returnValue);

You can define JavaScript prototype like this:

var NativeModule = bridjs.defineModule({
    testValuePassByPointerFunction:  bridjs.defineFunction(bridjs.byPointer(Sig.double), bridjs.byPointer(Sig.double))
    }, libraryPath);
var nativeDouble = new bridjs.NativeValue.double(2.5);  
var nativeModule = new NativeModule();
var returnNativeDouble = nativeModule.testValuePassByPointerFunction(bridjs.byPointer(nativeDouble));    
var result = returnNativeDouble.get();


BSD License. See the LICENSE file.