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0.7.6 • Public • Published


This library implements a system for processing human readable text that will be output by console applications.

The design is based loosely on the WritableStream and TransformStream classes from the system Streams API, except that instead of asynchronous byte streams, the TerminalWritable system synchronously transmits human readable messages intended to be rendered on a text console or log file.

Consider a console application whose output may need to be processed in different ways before finally being output. The conceptual block diagram might look like this:

         [Terminal API]
       [normalize newlines]
      |                     |
      V                     V
  [shell console]     [remove ANSI colors]
                      [write to build.log]

The application uses the Terminal API to print stdout and stderr messages, for example with standardized formatting for errors and warnings, and ANSI escapes to make nice colors. Maybe it also includes text received from external processes, whose newlines may be inconsistent. Ultimately we want to write the output to the shell console and a build.log file, but we don't want to put ANSI colors in the build log.

For the above example, [shell console] and [write to build.log] would be modeled as subclasses of TerminalWritable. The [normalize newlines] and [remove ANSI colors] steps are modeled as subclasses of TerminalTransform, because they output to a "destination" object. The [splitter] would be implemented using SplitterTransform.

The stream of messages are {@link ITerminalChunk} objects, which can represent both stdout and stderr channels. The pipeline operates synchronously on each chunk, but by processing one chunk at a time, it avoids storing the entire output in memory. This means that operations like [remove ANSI colors] cannot be simple regular expressions -- they must be implemented as state machines (TextRewriter subclasses) capable of matching substrings that span multiple chunks.

@rushstack/terminal is part of the Rush Stack family of projects.




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