@frejun/softphone-web-sdk

1.0.1 • Public • Published

Table of contents


Overview

This SDK provides a SIP based Softphone to make/receive calls on the browser using FreJun.

Requirements

  1. FreJun Account
  2. OAuth 2.0 Access Token

Usage

import {Softphone} from "@frejun/softphone-web-sdk";

const softphone = new Softphone();

// Authenticating the softphone
const res = await softphone.login({
  type: "OAuth2.0",
  token: "<OAUTH_TOKEN>",
  email: "<USER_EMAIL>"
});

// Configuring Audio elements
const audioElements = {
  remote: document.getElementById("sip-remote-audio"),
  local: document.getElementById("sip-local-audio"),
}

// Configuring Listeners
const listeners = {
  onConnectionStateChange: (newState, type) => {
  },
  
  onCallCreated: (type) => {
	// notify user for inbound(Invitation), i.e. "answer" and "decline" options
  },

  onCallAnswered: (type) => {
	// show on call action buttons to user
  },

  onCallHangup: (type) => {
	// show apt ui
  },
}

// Starting the Softphone
softphone.start(audioElements, listeners);

// Initiating a call
const phoneNumber = "+919711******";
softphone.makeCall(phoneNumber);

//Include HTML Elements
<audio controls id="sip-local-audio"></audio>
<audio autoPlay controls id="sip-remote-audio"></audio>

Softphone

The Softphone class provides the following methods.

login({token: String, email: String})

Authenticates the Softphone with FreJun.

start(listeners: Object, audioElements: Object)

Registers the provided Audio elements and Listeners. (Also prompts the user for mic permissions, if required.)

makeCall(phoneNumber: String)

Initiates a call and creates a new Session instance.

logout()

Handles data cleanup by dereferencing class variables.

reset()

Reconnects and re-registers the Softphone.

NOTE:

On disconnection, the softphone will automatically retry connecting to the server upto 3 times. The current attempt number will be passed onto the OnConnectionStateChange listener. In case all 3 attempts have failed, Softphone.reset() should be called to reattempt the connection.

Session

The Session object is accessed through Softphone.getSession and provides the following methods for managing the current session/call.

accept()

Accepts an incoming call.

end()

Rejects/Ends the call.

mute()

Mutes the call.

unmute()

Unmutes the call.

hold()

Puts the call on hold.

unhold()

Resumes the call if it was put on hold.

sendDTMF(signal: String)

Sends DTMF signal.

Event Listeners

The following listeners can be configured during Softphone initialization.

Listener Required Description
onConnectionStateChange Yes Called when the softphone's connection state or registration state changes.
onCallCreated Yes Called when a new session is created.
onCallRinging Yes Called when a session is connected.
onCallHangup Yes Called when a session is terminated.

Logging & Error Handling

The default logging level is debug. It is not customizable as of now.

Error classes

A complete list of Errors thrown by the SDK are described below.

Error Reason
MissingParameterException Method called without one or more required parameters.
InvalidValueException Method called with invalid value for one or more parameters.
InvalidTokenException login method called with INVALID or EXPIRED token
UnauthorizedException Method of Softphone or Session called when Softphone is not authenticated.
InvalidSessionTypeException Session type is invalid for the method called.
InvalidSessionStateException Session state is invalid for the method called.
UnknownException Error thrown for unknown reason.

Package Sidebar

Install

npm i @frejun/softphone-web-sdk

Weekly Downloads

1

Version

1.0.1

License

ISC

Unpacked Size

26.7 kB

Total Files

10

Last publish

Collaborators

  • nikitabhatnagar
  • frejun-dev