RED Interactive Agency - Ad Technology
Particles
Particle Emitter system
API
Emitter
- new Emitter()
- .tween
- .init(canvasElement, setting)
- .set(key, val, triggerChange)
-
.get(key) ⇒
number
|string
|object
|array
- .setProperties(obj)
- .addCustomBehavier(type, func)
- .removeCustomBehavier(type, func)
- .emit()
- .stopEmitting()
- .empty()
- .pause()
- .resume()
- .to(duration, props)
- .createParticles(amount)
- .addModel(modelObj)
- .removeModel(id)
Particle
- new Particle()
- .update()
- .getAnimationStyle()
- .render()
- .applyForce()
-
.isDead() ⇒
boolean
- .checkWorld(w)
- ._checkBorder(axis, val)
ParticleModel
- new ParticleModel()