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2d-context

1.3.0 • Public • Published

2d-context

Grabs a CanvasRenderingContext2D, returning null if it doesn't exist. Similar to webgl-context.

var context = require('2d-context')()
var canvas = context.canvas

or

var canvas = document.createElement('canvas')
 
var context = require('2d-context')({
    canvas: canvas,
    alpha: true,
    width: 256,
    height: 256    
})

Usage

NPM

ctx = require('2d-context')([opt])

Gets a new canvas context with optional parameters:

  • canvas a canvas element to use, otherwise creates a new element
  • width a width to set, otherwise no change
  • height a height to set, otherwise no change
  • other attributes are passed to the getContext call, like alpha and storage

You can then get a reference of the canvas element with ctx.canvas.

License

MIT, see LICENSE.md for details.

install

npm i 2d-context

Downloadsweekly downloads

47

version

1.3.0

license

MIT

homepage

github.com

repository

Gitgithub

last publish

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