Installation
npm install --save @types/gl-texture2d
Summary
This package contains type definitions for gl-texture2d (https://github.com/stackgl/gl-texture2d).
Details
Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/gl-texture2d.
index.d.ts
import { NdArray } from "ndarray";
type GLenum = number;
type InputType = ImageData | HTMLCanvasElement | HTMLImageElement | HTMLVideoElement;
interface RawObject {
width: number;
height: number;
raw: ArrayBufferView | InputType | ImageBitmap;
}
declare class Texture {
shape: [number, number];
wrap: [GLenum, GLenum];
magFilter: GLenum;
minFilter: GLenum;
mipSamples: GLenum;
readonly gl: WebGLRenderingContext;
readonly handle: WebGLTexture;
readonly format: GLenum;
readonly type: GLenum;
bind(id?: number): number;
dispose(): void;
generateMipmap(): void;
setPixels(data: InputType | RawObject | NdArray, offset?: [number, number], mipLevel?: GLenum): void;
}
declare function texture2d(gl: WebGLRenderingContext, array: NdArray): Texture;
declare function texture2d(
gl: WebGLRenderingContext,
input: InputType | RawObject | [number, number],
format?: GLenum,
type?: GLenum,
): Texture;
export = texture2d;
Additional Details
- Last updated: Tue, 07 Nov 2023 03:09:37 GMT
- Dependencies: @types/ndarray
Credits
These definitions were written by .