Map controls class for threeJS (pan and zoom with respect to a THREE.Plane)
published version 1.1.0, 6 years agoPostgres - IndexedDB Import/Export =========
published version 0.3.2, 6 years agoJavascript implementation of a doubly linked-list data structure, with built-in hashtable for O(1) lookups and removals
published version 0.3.2, 6 years ago- published version 1.0.0, 6 years ago
The region-labels package is aimed to algorithmically generate labels for two-dimensional geographic regions which will best adapt to the shape and size of the region to attempt to maximally fill the space.
published version 1.0.1, 6 years agoJust a simple package to generate deterministic pseudo-random alphanumeric unique IDs based on a given seed value.
published version 1.0.0, 6 years agoMap Controls class for ThreeJS; pan and zoom with respect to a ThreeJS [_Plane_](https://threejs.org/docs/#api/en/math/Plane) or [_Sphere_](https://threejs.org/docs/#api/en/math/Sphere).
published version 1.1.10, 5 years agoJavascript implementation of a doubly linked-list data structure, with built-in hashtable for O(1) lookups and removals
published version 0.3.4, 6 years agoThis package is aimed to algorithmically generate labels for two-dimensional geographic regions which will best adapt to the shape and size of the region.
published version 1.1.4, 5 years agoThis package serves a single purpose; to _quickly_ generate alphanumeric unique IDs in a deterministic way. Meaning, this library can be passed a seed value, and given the same seed, it should generate the same ID strings in the same order.
published version 1.0.2, 6 years ago- published version 1.0.1, 6 years ago
Postgres - IndexedDB Import/Export =========
published version 0.3.3, 6 years agoFork of @mourner's rBush package, allows for meaningful use of the internal tree groupings/nodes.
published version 2.1.2, 6 years agoThis library will sub-divide triangles in a mesh until each edge-length is less than or equal to a user-specified threshold. Use it when you have too few triangles in a mesh and you need to create more. Please see the JSFiddle example:
published version 1.0.3, 6 years ago