mikkoh


Mikko Haapoja

  • Get the Google Client API object asynchronously to use Google API's

    published 1.0.4 9 years ago
  • A helper WebGL module for clearing the current buffer – extracted from [@mikolalysenko](http://github.com/mikolalysenko)'s [gl-now](http://github.com/mikolalysenko/gl-now).

    published 2.0.0 9 years ago
  • will convert a Promise to a frp event

    published 1.1.0 9 years ago
  • will return an Event. The event will fire when requestAnimationFrame evaluates. The event will return the difference in milliseconds since the last call.

    published 2.0.1 9 years ago
  • associate objects with routes. Used by bigwheel to route sections

    published 2.0.6 8 years ago
  • bigwheel is an unopinionated, minimalist frontend framework that manages application state

    published 3.0.0 8 years ago
  • A datastructure which allows you to use any Javascript value as a key. Keys can be Objects, Functions, Numbers, Strings.

    published 1.0.1 9 years ago
  • This is a view manager for bigwheel (it brings in out content)

    published 2.1.3 8 years ago
  • Add in locations by name and lengths/durations to those locations after which you can ask for directions

    published 2.1.1 9 years ago
  • Using interpolation-builder you can build interpolation functions for objects and arrays

    published 2.1.0 9 years ago
  • Creates a WebGL context without a window

    published 8.0.2 2 months ago
  • Record mic input from getUserMedia and web audio

    published 0.0.9 9 years ago
  • Parse data from one object to another using a predefined function

    published 2.0.1 9 years ago
  • Define states with values and kimi will drive between the states

    published 6.0.2 8 years ago
  • A node.js-style module system for GLSL!

    published 7.1.1 4 years ago
  • Boilerplate for frontend-focused NodeSchool lessons

    published 1.2.1 8 years ago
  • Create a WebGL context now!

    published 1.4.0 10 years ago
  • Frame buffer object wrapper for WebGL

    published 2.0.5 9 years ago
  • WebGL shader wrapper

    published 4.3.1 3 years ago
  • WebGL texture wrapper

    published 2.1.0 7 years ago
  • WebGL buffer wrapper

    published 2.1.2 9 years ago
  • Core implementation of gl-shader without parser dependencies

    published 2.2.0 10 years ago
  • r/w stream of glsl tokens

    published 2.1.5 6 years ago
  • gl-matrix's mat4, split into smaller pieces

    published 1.2.0 6 years ago
  • Vertex array object wrapper/shim for WebGL

    published 1.3.0 8 years ago
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