A library for working with URLs.
published version 1.1.0, a year agoScriptable-objects that store references to assets in the Unity "Resources" folder. EASY SET UP! When assets are directly referenced in a Unity scene, they are loaded into memory. Furthermore, when prefabs are loaded into memory, their dependencies are
published version 1.1.4, a year agoScripts for scrolling textures in various cases.
published version 1.0.1, 2 years agoScriptable-object conditions that make it easy to reuse gameplay logic. SOME CODING REQUIRED When implementing abstract systems that require conditional logic (i.e. quests, dialogue, story events), it is helpful to separate conditional logic from the sy
published version 1.5.9, a year agoScripts that make it easy to shake UI elements, mainly for camera-shake style juice effects. EASY SET UP! I make lots of AR games, and camera-shake effects are sometimes awkward to implement because usually the player controls where the camera is in th
published version 1.0.2, a year agoA library for interfacing with Unity's built in Remote Config service. SOME CODING REQUIRED Unity's Remote Config service is an awesome solution that I've used across multiple projects, but it requires some boilerplate code to get up and running. This p
published version 1.1.5, a year agoA library for various coded animations.
published version 1.3.3, 8 months agoA library for reading and writing files and data-types. SOME CODING REQUIRED
published version 1.0.5, a year agoA tool for creating interactive prize wheels.
published version 1.0.1, 2 years agoScripted lighting settings, including configurations for day/night cycles, fog, skyboxes, and light sources.
published version 1.0.5, a year agoBase classes to create custom state machines.
published version 1.0.3, 7 months agoA system for loading scenes, tracking scene dependencies, and storing scene metadata.
published version 1.7.1, a year agoA tool for depicting graphics of all types of controllers. NO CODING REQUIRED There are an absurd number of input methods, but this package makes it easier to use and depict many of them.
published version 1.0.2, a year agoStandard tools for managing graphics and quality settings.
published version 1.0.1, 2 years agoA system for saving, loading, and deleting player accounts.
published version 1.1.1, a year agoA library of tools and components that work with Unity's audio system.
published version 1.1.1, a year agoTools for creating well documented Unity packages.
published version 1.0.7, a year agoCustom attribute that extend basic inspector functionality.
published version 1.0.0, 2 years agoUtility scripts for making responsive layout groups.
published version 1.1.2, a year agoAI pathfinding with referencable waypoints
published version 1.1.7, a year agoAdds all of the missing events to buttons, allowing deeper customization options.
published version 1.0.2, a year agoA library for spawning and using boids.
published version 1.3.4, a year agoAnimated cinematic black-bar framing.
published version 1.0.3, a year agoA UI tool element for selecting a color while in gameplay.
published version 1.0.2, a year ago