A collection of templates to simplify the continuous integration and deployment of projects by https://github.com/ExtendRealityLtd.
published 3.12.5 3 years agoA collection of tools to simplify writing public API components in Unity.
published 9.7.0 2 years agoA collection of design patterns for the Unity software that can be beneficial in (but not limited to) spatial computing development.
published 2.16.0 2 days agoA collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
published 1.1.11 4 years agoA camera rig prefab utilizing the legacy XR management system for the Unity software.
published 2.1.12 2 days agoInput wrappers for the Unity Input Manager and a collection of common input prefabs.
published 2.1.13 2 days agoA camera rig prefab that simulates spatial hardware for the Unity software.
published 1.1.12 4 years agoA Tracked Alias prefab providing generic aliases to the active camera rig prefab for the Unity software.
published 2.5.3 2 days agoManages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time.
published 2.0.20 2 days agoA collection of custom shaders for the Unity Software
published 1.4.0 10 months agoA mechanism to make a target GameObject follow a source GameObject in the scene for the Unity software.
published 2.0.20 2 days agoIndicate points in world space with a collection of object based pointers for the Unity software.
published 2.2.12 2 days agoSDK Wrappers for the Oculus Integration Unity asset.
published 2.3.8 2 days agoManages the collision states between a collection of GameObjects in the scene for the Unity software.
published 2.0.20 2 days agoTracks the line of sight between two GameObjects in the scene for the Unity software.
published 2.0.20 2 days agoA collection of prefabs that can move a given GameObject to a specific point in space for the Unity software.
published 2.2.2 2 days agoA variety of mechanisms for interacting between interactors and interactables in a spatial scene for the Unity software.
published 2.16.7 2 days agoA camera rig prefab that simulates spatial hardware for the Unity software.
published 2.2.15 2 days agoA collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system.
published 2.3.30 2 days agoMechanisms that provide physics based and non-physics based linear and angular interactable controls for the Unity software.
published 2.10.23 2 days agoA collection of custom actions that combine sub actions into more complex action types for the Unity software.
published 2.0.21 2 days agoA spatial zone in which an interactable object can be snapped into the designated area for the Unity software.
published 2.3.13 2 days agoA representation of a collidable body volume that tracks a GameObject in a spatial scene for the Unity software.
published 2.3.3 2 days agoA mechanism that simulates climbing in a spatial environment for the Unity software.
published 2.4.5 2 days agoIndicate points in world space based on the location of a spatial target for the Unity software.
published 2.2.17 2 days ago