Physics system for A-Frame VR, built on Cannon.js
published 4.0.2 a year agoUse three.js InstancedMesh object within A-Frame
published 0.7.0 a year agoEnd-to-end testing framework for A-Frame
published 0.1.3 2 years agoPhysics system for A-Frame VR, built on Cannon.js & Ammo.js
published 4.2.2 a year agoA-Frame statistics panel for additional statistics, in the style of A-Frame stats
published 0.2.2 a year agoParticle systems for A-Frame.
published 1.1.4 a year agoAdjust WebXR frame rate for A-Frame applications
published 0.1.0 a year agoUses the A-Frame "line" component to draw a line between points on two entities.
published 0.1.0 a year agoChanges the object3D parent of an A-Frame entity.
published 0.1.0 a year agoSimplify implementation of thumbstick-based controls in A-Frame.
published 0.1.0 a year agoA set of components that can be used to add labels to entities in desktop & VR experiences.
published 0.1.2 a year agoSet on an entity to track the orientation of the cursor's ray.
published 0.1.0 a year agoSimple utility component that is used to enable proxy raycasting.
published 0.1.0 a year agoRender wireframes composed of polygons, rather than triangles.
published 0.3.1 a year agoEnables configuration of the proximity thresholds for raycasting against lines and points.
published 0.1.0 a year agoComponents to track and report the 2D screen position of an A-Frame entity.
published 0.1.0 a year agoPosition elements directly on screen in A-Frame..
published 0.1.2 a year agoEnables the user to move objects around using a laser pointer.
published 0.3.0 4 months agoEnables the user to move objects in 3D space using a mouse on desktop.
published 0.3.0 4 months agoGive an A-Frame object a transform (i.e. position, rotation & scale) that is a weighted blend of two different object transforms.
published 0.1.2 a year agoSimulates a VR controller on the desktop, controllable using mouse & keyboard.
published 0.1.3 4 months agoSimple blaster that shoots balls, for A-Frame
published 0.0.1 9 months ago