Physics system for A-Frame VR, built on Cannon.js
published version 4.0.2, 2 years agoUse three.js InstancedMesh object within A-Frame
published version 0.7.4, 3 months agoEnd-to-end testing framework for A-Frame
published version 0.1.3, 3 years agoPhysics system for A-Frame VR, built on Cannon.js & Ammo.js
published version 4.2.3, 3 months agoA-Frame statistics panel for additional statistics, in the style of A-Frame stats
published version 0.2.3, 3 months agoParticle systems for A-Frame.
published version 1.2.0, 8 months agoAdjust WebXR frame rate for A-Frame applications
published version 0.1.0, 2 years agoUses the A-Frame "line" component to draw a line between points on two entities.
published version 0.3.0, a day agoChanges the object3D parent of an A-Frame entity.
published version 0.1.0, 2 years agoSimplify implementation of thumbstick-based controls in A-Frame.
published version 0.1.0, 2 years agoA set of components that can be used to add labels to entities in desktop & VR experiences.
published version 0.1.3, 10 months agoSet on an entity to track the orientation of the cursor's ray.
published version 0.1.0, 2 years agoSimple utility component that is used to enable proxy raycasting.
published version 0.1.0, 2 years agoRender wireframes composed of polygons, rather than triangles.
published version 0.3.1, 2 years agoEnables configuration of the proximity thresholds for raycasting against lines and points.
published version 0.1.0, 2 years agoComponents to track and report the 2D screen position of an A-Frame entity.
published version 0.1.0, 2 years agoPosition elements directly on screen in A-Frame..
published version 0.1.2, 2 years agoEnables the user to move objects around using a laser pointer.
published version 0.3.0, a year agoEnables the user to move objects in 3D space using a mouse on desktop.
published version 0.3.0, a year agoGive an A-Frame object a transform (i.e. position, rotation & scale) that is a weighted blend of two different object transforms.
published version 0.1.2, 2 years agoDynamically Connected Graphs for A-Frame
published version 0.0.1, 2 years agoPhysics for A-Frame using Nvidia PhysX
published version 0.2.0, 2 months agoSimulates a VR controller on the desktop, controllable using mouse & keyboard.
published version 0.1.3, a year agoSimple blaster that shoots balls, for A-Frame
published version 0.0.1, 2 years ago