Packages 23
Physics system for A-Frame VR, built on Cannon.js
published 4.0.2 3 months agoUse three.js InstancedMesh object within A-Frame
published 0.7.0 4 months agoEnd-to-end testing framework for A-Frame
published 0.1.3 9 months agoPhysics system for A-Frame VR, built on Cannon.js & Ammo.js
published 4.2.2 3 months agoA-Frame statistics panel for additional statistics, in the style of A-Frame stats
published 0.2.2 2 months agoParticle systems for A-Frame.
published 1.1.4 3 months agoAdjust WebXR frame rate for A-Frame applications
published 0.1.0 2 months agoUses the A-Frame "line" component to draw a line between points on two entities.
published 0.1.0 2 months agoChanges the object3D parent of an A-Frame entity.
published 0.1.0 2 months agoSimplify implementation of thumbstick-based controls in A-Frame.
published 0.1.0 2 months agoA set of components that can be used to add labels to entities in desktop & VR experiences.
published 0.1.0 2 months agoSet on an entity to track the orientation of the cursor's ray.
published 0.1.0 2 months agoSimple utility component that is used to enable proxy raycasting.
published 0.1.0 2 months agoRender wireframes composed of polygons, rather than triangles.
published 0.1.0 2 months agoEnables configuration of the proximity thresholds for raycasting against lines and points.
published 0.1.0 2 months agoComponents to track and report the 2D screen position of an A-Frame entity.
published 0.1.0 2 months agoPosition elements directly on screen in A-Frame..
published 0.1.2 2 months agoEnables the user to move objects around using a laser pointer.
published 0.1.0 2 months agoEnables the user to move objects in 3D space using a mouse on desktop.
published 0.1.0 2 months agoGive an A-Frame object a transform (i.e. position, rotation & scale) that is a weighted blend of two different object transforms.
published 0.1.2 2 months ago