Shards sprites, scenes, and groups into cross-cutting 'aspects'
published version 0.0.4, 5 years agoCollection datastructures in the style of es6: Multimaps, SortedSets and SortedMaps, as well as the row & column-indexed Table.
published version 0.0.13, 4 years agoLabs & working area for collections extensions
published version 0.0.7-alpha.0, 5 years agoAn entity-component-system (intended for phaser but this contains no game logic)
published version 0.0.13, 4 years agoMethods to treat es6 collections & objects transparently equivalently.
published version 0.0.13, 4 years agoAn entity component system plugin using phaser3 for the entities and components.
published version 0.0.13, 4 years agoProjects (math sense) javascript objects down through a template.
published version 0.0.13, 4 years agoAugments es6 array destructuring to fake "right hand" destructuring, too.
published version 0.0.24, 4 years agoA base class for `functions` that are also `classes`
published version 0.0.24, 4 years agoAn improved `typeof` handler.
published version 0.0.13, 4 years agoTiny little functional intrinsic state machine.
published version 0.0.24, 4 years agoAn es6-style phaser.io base plugin class for scene plugins with an update cycle (like: tweens, animations, constraints, etc).
published version 0.0.13, 4 years agoAn arcade physics type for enforcing relationships between objects
published version 0.0.13, 4 years agoMore formal support for phaser3 groups and subclassed game objects
published version 0.0.24, 4 years agoA programmatic script & dialog manager (primarily for phaser).
published version 0.0.24, 4 years agoUtilities for working with es6 tagged templates
published version 0.0.24, 4 years agoA phaser runtime tilemap replacement
published version 0.0.24, 4 years agoDatastructures for storing (especially 2d) array information
published version 0.0.24, 4 years agoUtilities for mapping between xy and uv spaces (especially xy coordinates and underlying uv tile coordinates)
published version 0.0.24, 4 years agoPlugin for scenes and game objects which automatically support Time Steps for Physics
published version 0.0.24, 4 years ago