Search results
116 packages found
Creates a WebGL context without a window
A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.
A helper WebGL module for clearing the current buffer – extracted from [@mikolalysenko](http://github.com/mikolalysenko)'s [gl-now](http://github.com/mikolalysenko/gl-now).
Shakes out any unused functions from your GLSL shaders. Especially useful alongside tools such as [glslify](https://github.com/stackgl/glslify).
gl-matrix's mat4, split into smaller pieces
proj4 coordinate transforms in glsl
Converts an array of GLSL tokens to a plain source string
Bundle a glslify-deps dependency tree into a GLSL source string
Determine the scope depth of an array of GLSL tokens
"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
Infer the scope of each token in an array of GLSL tokens
Trim the whitespace within an array of GLSL tokens
A node.js-style module system for GLSL!
WebGL shader wrapper
Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
gl-matrix's vec3, split into smaller pieces
Retrieve the values defined with preprocessor statements in a selection of GLSL tokens