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592 packages found

a helper to make ThreeJS shader materials from glslify

published 2.0.2 8 years ago
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a browserify server for rapid prototyping

published 11.8.4 2 years ago
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gl-matrix's mat4, split into smaller pieces

published 1.2.0 6 years ago
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A JavaScript port of [The "Quite OK Audio" (QOA) format](https://github.com/phoboslab/qoa), a lossy audio compression that achieves relatively decent compression with fast decoding and not much complexity. Also see [this](https://phoboslab.org/log/2023/02

published 1.0.1 7 months ago
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Shakes out any unused functions from your GLSL shaders. Especially useful alongside tools such as [glslify](https://github.com/stackgl/glslify).

published 1.0.0 8 years ago
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factor browser-pack bundles into common shared bundles

published 2.5.0 9 years ago
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gets the package name for a require statement

published 2.0.1 9 years ago
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proj4 coordinate transforms in glsl

published 1.5.1 2 years ago
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parses number and unit, '20px' into [20, 'px']

published 1.0.1 10 years ago
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[![experimental](http://badges.github.io/stability-badges/dist/experimental.svg)](http://github.com/badges/stability-badges)

published 1.0.1 9 years ago
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gets a WebGLRenderingContext

published 2.2.0 9 years ago
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Converts an array of GLSL tokens to a plain source string

published 1.0.1 9 years ago
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Bundle a glslify-deps dependency tree into a GLSL source string

published 5.1.1 6 years ago
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creates a new array with given range

published 1.0.1 9 years ago
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how to build modular applications with browserify

published 1.9.0 6 years ago
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flattens nested vertex data into a typed array

published 1.0.2 6 years ago
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typeof number, or use a default

published 1.0.0 10 years ago
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requestAnimationFrame polyfill for node and the browser

published 3.0.0 9 years ago
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A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.

published 3.1.1 8 years ago
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Determine the scope depth of an array of GLSL tokens

published 1.1.2 9 years ago
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