Search results
40 packages found
A typeScript library for creating 2d physics simulations within self-contained 'Worlds' which can be rendered on HTML canvas elements.
A JavaScript game engine that uses p5.js for graphics and Box2D for physics.
- p5.play
- p5.js
- p5js
- p5
- q5
- box2d
- physics
- physics engine
- physics simulation
- game engine
- games
- animation
- user input
- controller
Rapier Physics Component for Croquet Worldcore
Particle system for JavaScript
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
A clustering force type for the d3-force-3d simulation engine.
JavaScript physics simulation library
A WebGL library simulating fluid dynamics and motion of solid objects within the fluid.
A GPU-accelerated computing library for physics simulations and other mathematical calculations
- gpgpu
- gpu
- glsl
- webgl
- webgl1
- webgl2
- shader
- physics
- particle
- simulation
- parallel
- image processing
- cellular automata
Fourth order Runge-Kutta method implementation for mechanical systems simulation (physics engines).
A positioning hard limit force type for the d3-force simulation engine.
A toolkit for making generative art.
Library for motion prediction (e.g. CPA,Intercept,...)
A natural attraction/repulsion force type for the d3-force simulation engine.
An elastic collision force type for the d3-force simulation engine.
A multi-surface elastic collision force type for the d3-force simulation engine.
A constant acceleration force type for the d3-force simulation engine.
JavaScript library for creative coding
Deterministic fixed timestep simulation updates with state interpolation
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications