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535 packages found
Data structures and utilities to represent the game of Go
A Node.js module for handling GTP engines.
gopls extension for coc
**catchmeoutside** is a utility library designed to simplify asynchronous error handling by capturing errors from asynchronous operations.
A set of useful and common JavaScript functions to supplement other more basic utility libraries.
Starter Kit of server side render of react with backend in go
_Warning_ This code base has been extracted from the online-go.com source code where it was highly integrated and minimally touched for many years even during some moderinization of the rest of the site. Until v 1.0 is released of this library, it is not
Seki – A modern javascript based Go board renderer and player, that is simple to use, extensible, compact and intuitive.
Serverless Framework plugin that compiles Go functions on the fly
The AmiGO production data package, for use with BBOP tools.
Response type and API for handling the returns from a GOlr instance in a standard way.
Response handler for dealing with the parsing of responses from Barista (enveloping Minerva).
Generic handler for dealing with the gross parsing and handling of responses from a REST service.
A handling library for OWL-style class expressions in JavaScript.
Generic lightweight listener/callback registry system.
General purpose (mathematical) graph library in JavaScript.
Basic wrapper for await that allows handling of errors without try/catch blocks
GOlr configuration file handling and API.
BBOP object to try and take some of the pain out of managing the boolean logic that seems to show up periodically.