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a minimal requestAnimationFrame render loop
sets up a retina-scaled canvas with render loop
Game-Loop-Based Gamepad API Wrapper
Minimalistic game/animation loop orchestrator
Reliable and versatile game loop implementation
A well-constructed JavaScript main loop useful for games and other animated applications.
game loop designed for node applications, not for the browser
An animation and game loop manager.
Game loop for browser
React hook that creates a game loop
A requestAnimationFrame loop for visualizations, demos, experiments, art, and poems.
A simple TypeScript class that runs requestAnimationFrame at fixed frameRate, adapting to screen refresh rate by calling the loop more or less multiple times per frame.
A React Component that uses a game loop to animate another component.
A game loop written in typescript.
A lightweight game loop written to prioritize updates and fill in with extra renders.
A time based update loop which can synchronize the FPS and frame count of 2 animations.
A tiny, high-resolution game loop for NodeJS 10+. Utilizes the `setImmediate` and `setTimeout` schedulers in conjunction to maintain a balance of precision and performance.
Frame ticker with easy events for animation or games in JavaScript or TypeScript
2D HTML5 Rendering and Layout
A time based update loop which can synchronize the FPS and frame count of 2 animations.