30 packages found

    Comprehensive pathfinding library for grid based games

    published 0.4.18 6 years ago
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    Comprehensive pathfinding library for grid based games

    published 0.4.19 5 months ago
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    Comprehensive pathfinding library for grid based games

    published 0.0.3 a year ago
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    [![tested with jest](https://img.shields.io/badge/tested_with-jest-99424f.svg)](https://github.com/facebook/jest)

    published 1.0.1 a year ago
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    ‹Hexgrid› implementation from Red Blob Games (https://www.redblobgames.com/grids/hexagons/implementation.html) packaged as an ES module

    published 1.0.0 8 months ago
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    Comprehensive pathfinding library for grid based games

    published 0.4.16 5 years ago
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    A Grid-Based Games Framework For TypeScript/JavaScript

    published 4.1.4 a year ago
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    Solver / formatter for Nonograms (Griddlers, Picross, Hanjie, Japanese Crosswords)

    published 2.0.0 4 years ago
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    Cellular Automata grid component capable of running your own automata variants, includes a library containing Conways game of life preset and its methods.

    published 1.2.4 23 days ago
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    CoinPayments is a cloud wallet solution that offers an easy way to integrate a checkout system for numerous cryptocurrencies. Coinpayments now also offers coin conversion via Shapeshift.io.

    published 1.1.6 4 years ago
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    Game inventory grid state manager.

    published 0.0.1 5 years ago
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    a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption

    published 0.2.6 5 years ago
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    Comprehensive pathfinding library for grid based games

    published 0.4.18 2 years ago
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    grid

    published 4.0.2 5 years ago
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    A gamegrid for an IO-style browser game.

    published 0.0.10 2 years ago
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    a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption

    published 0.2.6 8 years ago
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    A basic package for tictactoe grid rendering

    published 1.0.1 a year ago
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    A special case of best-first graph search that uses heuristics to improve speed. Define your 2D grid then add any blocked coordinates to the environment that must be avoided when generating the shortest path. Written in CoffeeScript.

    published 0.1.13 4 years ago
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    A board library for games. Please use it for games such as Othello and Shogi that use a grid board.

    published 1.2.0 2 years ago
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    Simple array wrapper for 2-dimensional grid-based games

    published 2.0.1 5 years ago
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