Search results

38 packages found

Data structures and utilities to represent the game of Go

published 2.2.0 5 months ago
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Seki – A modern javascript based Go board renderer and player, that is simple to use, extensible, compact and intuitive.

published 2.0.9 2 months ago
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_Warning_ This code base has been extracted from the online-go.com source code where it was highly integrated and minimally touched for many years even during some moderinization of the rest of the site. Until v 1.0 is released of this library, it is not

published 0.7.39 3 months ago
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A Node.js module for handling GTP engines.

published 3.0.2 7 months ago
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Simple static heuristics for estimating influence maps on Go positions.

published 1.2.2 4 years ago
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A Go board data type

published 1.4.3 3 years ago
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Where I expose cool stuff about Go (Baduk or Weiqi), programming, productivity, philosophy, etc.

published 1.0.1 3 years ago
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Finds patterns & shapes in Go board arrangements and names moves.

published 1.3.0 4 years ago
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Improves readability of Go results by highlighting opponents of selected player

published 3.0.5 2 months ago
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Simple Monte Carlo functions to determine dead stones on a Go board.

published 2.1.2 5 years ago
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An immutable game tree data type.

published 1.9.4 3 years ago
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A Node.js module for handling GTP engines.

published 3.0.0 4 years ago
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Use smartgame objects created from SGF (Smart Game Format) files.

published 0.1.5 7 years ago
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Tenuki is a web-based board and JavaScript library for the game of go/baduk/weiqi.

published 0.3.1 5 years ago
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Wrapper to allow Gnu Go Text Protocol speaking Go engines to connect to Online-Go.com and play games

published 8.0.4 2 months ago
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A library for parsing SGF files.

published 3.4.7 4 years ago
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Go game state and move validation

published 1.0.0 4 years ago
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A nodejs Go Text Protocol wrapper for the pachi Go engine

published 0.0.1 11 years ago
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SGF parsing for Go games

published 0.0.3 11 years ago
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Efficient Go Board Renderer Using Zero Assets

published 0.7.0 3 years ago
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