npm

365 packages found

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Description

A web framework for building virtual reality experiences.

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published 0.9.02 months ago
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Description

Add-ons and examples for A-Frame VR.

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published 6.0.02 months ago
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Description

Use WebVR today, on mobile or desktop, without requiring a special browser build.

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published 0.10.104 months ago
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Description

Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.

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published 1.0.134 months ago
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Description

All-in-one natural hand controller interaction component for A-Frame.

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published 3.0.09 months ago
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Description

Animation mixer for JSON and glTF models.

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published 6.0.02 months ago
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Description

Loader for THREE.ObjectLoader-compatible models.

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published 6.0.02 months ago
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Description

Flat-shaded, animated ocean primitive and component.

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published 6.0.02 months ago
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Description

Tube following a custom path, primitive and component.

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published 6.0.02 months ago
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Description

Square grid primitive for scene debugging.

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published 6.0.02 months ago
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Description

Native VR and AR engine for JavaScript

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published 0.0.5172 months ago
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Description

A 3D Force-Directed Graph component for A-Frame.

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published 2.15.13 months ago
M
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Description

A Cardboard VR implementation of a WebVR 1.1 VRDisplay for polyfilling the WebVR API

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published 1.0.164 months ago
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Description

CPU-based particles for A-Frame from pre-simulated particle systems.

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published 2.0.0-beta36 months ago
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Description

Simulates light coming out of a-video.

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published 1.0.1a year ago
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Description

A-Frame pipe for interop with Angular

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published 1.0.0a year ago
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Description

An A-Frame component for creating maps in VR using d3-geo projections

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published 2.1.04 months ago
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Description

Provides a component that constructs a toggle-able dialog with a title, description, image, and close button.

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published 1.7.39 months ago
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Description

A component to present slide shows inside an A-Frame scene

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published 1.0.02 years ago
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Description

Enables functionality for VR videos, including 360, stereoscopic, 3D objects, interaction and control, crosshairs, and ambisonic audio.

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published 1.1.42 years ago