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This is a plugin that uses Unity's addressable asset system to load resources.
ILRuntime
This is a plugin for the Loxodon.Framework, which supports reading localized resources from csv files.
This is a library that supports memory obfuscation of numeric types, it ensures that your sensitive data will not be found by the memory scanners and searchers.
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e
This is a plugin for the logging feature of Loxodon.Framework, which helps you use Log4Net in your Unity project.
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e
Node graph editor framework focused on data processing using Unity UIElements and C# 4.7