138 packages found
Entity Component System
A simple yet effective web game development framework that knows its place!
Populate a <canvas> with SDF font texture atlas
data oriented, functional entity component system
A fast and simple WebGL 2 2D game engine written in TypeScript
A pixel font renderer for three.js
> game development toolkit
Platform game engine concept based on Tiled map editor
a utility toolbelt for making grids for games (or apps)
TypeScript Entity-Component-System library
A developer-friendly entity management system for games and similarly demanding applications, based on ECS architecture.
React glue for Miniplex.
HTML5 Canvas Game Engine
A slush generator for creating games that uses webpack and commonjs compliant modules. Gulp for build system. Tools to assist in development.
The official Spine Runtimes for the web.
Math-related objects and utility functions, biased towards 2D & 3D game development.