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Game-Loop-Based Gamepad API Wrapper
Managed animationFrame looping for games, animations and web audio functions.
- requestAnimationFrame
- game loop
- animation manager
- time manager
- tick
- events
- games
- animation
- web audio
- delta
- time
- callbacks
- handles
- pause
An animation and game loop manager.
simple game loop for javascript – server or browser.
Batches DOM read/write operations within a constant requestAnimationFrame loop
An abstraction around requestionAnimationFrame.
This module provides a game / animation loop based upon requestAnimationFrame.
An easy to use PikaNetwork API wrapper.
- pikanetwork
- pikanetwork-api
- pikanetwork-api-wrapper
- pikanetwork.js
- pikanetwork.ts
- pikanetworkapi
- minecraft
- minecraftapi
- server
- multiplayer
- modding
- plugin
- gameplay
- gaming
- View more
A requestAnimationFrame loop for visualizations, demos, experiments, art, and poems.
a simple game loop that iterates over a collection of updateable objects, updating them with the amount of time that has passed since the last update
GameStats binds to your game loop and provides helpful statistics about your game's performance.
An animation and game loop manager with extra features.
[![npm version](https://badge.fury.io/js/perfit.svg)](https://badge.fury.io/js/perfit)
- performance reporting
- animate
- update
- measure performance
- performance testing
- reporting
- performance
- testing
- game loop
- fps
- dropped frames
- performance measurement
- test performance
- report
- View more
Simple API for running a function in a requestAnimationFrame loop.