An implementation of the Watertight Ray/Triangle Intersection algorithm
Get a triangular array of the binomial coefficients
return whether an array of points (in any dimension) describe a triangle
Get the area of a triangle, given the base and height
draw svg triangle grid with react
SDF functions to draw 2D shapes in glsl.
A library providing mathematical permutation, combination, and factorials.
A Bounding Volume Hierarchy data structure, for fast ray-mesh intersection
Pascal's triangle maker
Class for 2-faces to use as facets of polyhedrons and polygon meshes
A nodejs module for performing calculations
Pick a random point in a triangle
A creator for div with different shapes
Iteratively split triangles to get a more uniform tessellation
Responsive triangle rendering react component.
Determine triangle geometry centers and some vectorial operations.
Calculate all points inside any triangle
The Stanford Dragon
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