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366 packages found

glsl-zoom is a shader generator for WebGL, to easily display a specific subwindow (zoom) of a larger texture

published 0.1.0 8 years ago
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wireframe shader for voxels

published 0.6.1 8 years ago
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A shader to render DOM Element for A-Frame VR.

published 0.1.8 8 years ago
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webpack loader for loading shader

published 0.0.8 2 years ago
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Editor extension to add menu entries to create new URP Lit/Empty shaders

published 1.0.7 2 days ago
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reads a directory of shaders, compiles them and outputs to another directory

published 0.2.0 3 years ago
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vf render core

published 0.0.2 5 years ago
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@alteredq's EffectComposer plugin for three.js ported for use with Browserify with RGBA format

published 0.0.1 8 years ago
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Instruments WebGL shaders to keep track of updates and modify existing shaders on the fly.

published 0.0.1 10 years ago
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A reusable GLSL point light function

published 0.1.0 11 years ago
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An API and accompanying client for generating glslify shaders in the browser

published 1.1.0 10 years ago
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A browserify transform stream that optimizes your glslify shaders

published 2.0.1 10 years ago
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Generate waves in 1d or 2d

published 0.0.2 6 years ago
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A VR-Ready Post processing framework for A-Frame and/or Threejs

published 0.9.1 5 years ago
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a minimal, fluent, object-oriented wrapper API for WebGL. forked from https://github.com/skeeto/igloojs

published 0.1.6 8 years ago
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Used to link two shaders into a shader program in WebGL.

published 0.0.2 9 years ago
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Shader program abstraction

published 0.1.1 8 years ago
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some useful utils about webgl

published 0.0.2 5 years ago
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A webpack loader for glsl shaders - includes support for nested imports.

published 0.0.4 3 years ago
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A transform stream for glslify that minifys with optional mangling

published 1.0.4 4 years ago
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