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44 packages found
Math library used by @renderlayer packages.
A simple and fast 3D math library for games and graphics. Ported from `bitshifter/glam-rs`.
@renderlayer/interpolants
standalone spherical linear interpolation
gl-matrix's quaternion, split into smaller pieces
- ecosystem:stackgl
- gl-matrix
- matrix
- math
- gl
- mat4
- mat4x4
- 4x4
- quat
- quaternion
- slerp
- spherical interpolation
- mat
- vector
xform-js JavaScript linear algebra library.
Mathematical data structures.
- mathematical
- data
- structures
- vector
- matrix
- aabb
- line
- euler
- frustum
- quaternion
- plane
- ray
- sphere
- spherical
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creates a quaternion from two unit vectors
ECMAScript modules for exactly manipulating quaternions of which coefficients are numbers of the form (p / q)sqrt(b).
Stand-alone version of three.js math with TypeScript support
This library is a quaternion part of the 3DLyra's math library.
Алгебраические методы для матриц, векторов, кватернионови так далее
A GLSL Module which generates a rotation matrix
tweens a CSS transform (matrix3d)
- tween
- tweenr
- tween-ticker
- css
- transform
- transfoms
- matrix
- matrix3d
- mat3d
- mat4x4
- 4x4
- matrices
- decomposition
- quaternion
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Attaches an orbit-camera to a game-shell with default key bindings
Builds a ThreeJS quaternion from a normal vector
gl-matrix's quaternion, in c, split into smaller pieces
- ecosystem:stackgl
- gl-matrix
- matrix
- math
- gl
- mat4
- mat4x4
- 4x4
- quat
- quaternion
- slerp
- spherical interpolation
- mat
- vector
Orbiting quaternion camera
a npm wrapper for charlottegore's gl-matrix libraries