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A positioning hard limit force type for the d3-force simulation engine.
A clustering force type for the d3-force-3d simulation engine.
n-dimensional boids simulation with modular behavior system
- 2d
- 3d
- acceleration
- agent
- align
- attractor
- behavior
- boids
- braitenberg
- constraint
- flocking
- follow
- force
- modular
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Deterministic fixed timestep simulation updates with state interpolation
An elastic collision force type for the d3-force simulation engine.
A multi-surface elastic collision force type for the d3-force simulation engine.
A natural attraction/repulsion force type for the d3-force simulation engine.
mAKE a gaME is a node.js framework for multiplayer games
Real-time liquid simulation plugin (GPU), powered by AI. New game mechanics & gameplay, graphics refining, game performance improvement. Ease of use.
The animator's toolbox
- animation
- ux
- ui
- popmotion
- canvas animation
- dom animation
- dom
- pointer tracking
- mouse
- mouse tracking
- touch
- touch tracking
- physics
- interaction
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High performance WebGL compatible API for numerical simulation and graphics in 3D
Easing functions, modifiers and generators compatible with most animation libraries.
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
Physics primitives for ngraph.* libraries
a 2D rigid body physics engine for the web
A constant acceleration force type for the d3-force simulation engine.
3-dimensional physics engine in Rust - official JS bindings. Compatibility package with inlined webassembly as base64.
Cubic hermite interpolation
A lightweight 3D physics engine written in JavaScript.
physics based hooks for react-three-fiber