64 packages found

Generates a ray for Shadertoy-style raycasting in GLSL

published 1.0.0 8 years ago
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Find all require calls within a glslify file

published 1.0.0 8 years ago
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injects a #define statement into a shader source

published 1.0.3 8 years ago
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Smooth minimum functions for GLSL

published 1.0.0 8 years ago
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Convenience module for GLSL raytracing that provides a turntable camera for your scene.

published 1.0.0 8 years ago
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Get the normal vector of a position within a signed distance field.

published 1.0.0 8 years ago
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Given a signed distance function and ray, trace a scene to find the first point of intersection.

published 1.0.0 8 years ago
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GLSL SDF function for generating a sphere.

published 1.0.0 8 years ago
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Simple "lookat" camera abstraction built on top of gl-matrix

published 1.0.0 8 years ago
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Combine two signed distance fields with a chamfer-like join.

published 1.0.0 8 years ago
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GLSL SDF function for generating a sphere.

published 1.0.0 8 years ago
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Smoothly combine two signed distance fields.

published 1.0.0 8 years ago
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glslify loader module for webpack

published 3.0.0 3 months ago
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gl-matrix's vec4, split into smaller pieces

published 1.0.1 8 years ago
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Read out the contents of a floating-point gl-texture2d

published 1.0.1 8 years ago
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test a shader's gl_FragColor output on a 1x1 canvas

published 2.0.1 7 years ago
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gamma-to-linear convenience utilities

published 2.0.0 8 years ago
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gl-matrix's quaternion, split into smaller pieces

published 1.0.0 8 years ago
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A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify

published 1.0.2 7 years ago
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creates the indices for a quad (two triangles)

published 2.0.1 8 years ago
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