64 packages found
Generates a ray for Shadertoy-style raycasting in GLSL
Find all require calls within a glslify file
injects a #define statement into a shader source
Smooth minimum functions for GLSL
Convenience module for GLSL raytracing that provides a turntable camera for your scene.
Get the normal vector of a position within a signed distance field.
Given a signed distance function and ray, trace a scene to find the first point of intersection.
GLSL SDF function for generating a sphere.
Simple "lookat" camera abstraction built on top of gl-matrix
Combine two signed distance fields with a chamfer-like join.
GLSL SDF function for generating a sphere.
Smoothly combine two signed distance fields.
glslify loader module for webpack
gl-matrix's vec4, split into smaller pieces
Read out the contents of a floating-point gl-texture2d
test a shader's gl_FragColor output on a 1x1 canvas
gamma-to-linear convenience utilities
gl-matrix's quaternion, split into smaller pieces
- ecosystem:stackgl
- gl-matrix
- matrix
- math
- gl
- mat4
- mat4x4
- 4x4
- quat
- quaternion
- slerp
- spherical interpolation
- mat
- vector
A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify
creates the indices for a quad (two triangles)