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199 packages found
TypeScript powered for easily handling input in your games.
TypeScript Physics Engine for 2D and 3D
A minimalistic, framework-agnostic JavaScript game engine.
A library with a bunch of algorithms related to grids.
Tiny and easy to use ECS (Entity Component System) library for game programming and much more
- ecs
- ecs-framework
- entity-component
- entity-component-system
- entity
- game
- game-engine
- gamedev
- game-development
- game-ecs
- gameloop
- threejs
silver-ecs devtool
A way of handling time and time-related state changes in a highly customizable way, for use with games and virtual worlds
Nintendo® Wii U GameCube™ Adapter driver install script for Windows.
The official Spine Runtimes for the web.
Experiment project to adopt Redux to a widely used in gamedev Entity Component System (ECS) pattern
An entity component system framework for JavaScript and TypeScript
TypeScript powered tweening library made with gamedev and clean code in mind.
[Website](https://dannyfritz.github.io/fond/)
TypeScript powered set of data structures with the intent of being used in game development.
Randomly generate 2d levels in closed environments, as found in many roguelike games.
A game engine for small web based games.
A Phaser 3 Project Template with Typescript and Webpack support
Debugger for PhaserJS games
Perge is a minimal p2p synchronization system for [Automerge](https://github.com/automerge/automerge) documents using [PeerJS](https://github.com/peers/peerjs).