whs-terrain

0.0.11 • Public • Published

Whitestorm.js plugin workflow

INSTRUCTION: Installation

  1. Fork this repository. (Or clone) .
  2. Run npm install to install all dependencies.
  3. Rename this (forked) repository.
  4. Now you need to manage a package.json file:
  • Rename this package.

  • Reset version of package.

  • Write a description of your new plugin.

  • Change the author.

  • Don't forget to save it;)

INSTRUCTION: Development

  1. Run gulp dev in repo folder. This will watch all files you edit in src-examples(watched by examples:watch) and src(watched by webpack dev server) and automatically compile them.
  2. Open http://localhost:8080/basic/basic/ in browser. Now you should see a basic plugin that creates dynamic sphere shape with green material.

3. Edit files in **src** folder. All your changes should be compiled immediately. - **index.js** is a main file. Your plugin will export the same as this file export.
  1. Configure webpack with your new name. In webpack.config.babel.js:

  • filename is how webpack will name compiled file.
  • library is how webpack will export your plugin. We recommend using ['WHS', 'PluginName'] structure.
  1. Edit layout.html file in src-examples. It should point script tag to file compiled by webpack. (see step #4).


6. Edit files in src-examples folder.

  • They have structure [/ExamplesCategory/ExampleName/index.html].
  • index.html points to script.js file that is a WhitestormJS app.
  • All .html files + "script.js" are using swig for templating.
  • You can write es6 code. All "script.js" files are compiled by babel with es2015 perset.
  • You can use import for importing additional libraries from npm. If you want to import file from example's directory or assets folder - start import url from "./" where this folder means src-examples folder. Example: "./assets/terrain/default_terrain".
  • Folders libs and assets in src-examples are reserved.
    • libs folder contains additional scripts that your plugin depends for testing.
    • assets - additional images/models/sounds, etc.

INSTRUCTION: Publishing

As your package.json file is complete and plugin is written - you can publish it to NPM.

  1. Run npm publish.
  2. Profit!

FAQ

Q: I have already forked once and i want to create my second plugin but i'm not able to fork it again. How to deal with it?

A: Gtihub provides an instruction of duplicating repo

Readme

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Install

npm i whs-terrain

Weekly Downloads

10

Version

0.0.11

License

ISC

Last publish

Collaborators

  • alex2401