webgl-texture3d

0.0.1 • Public • Published

webgl-texture3d

Workaround for the lack of sampler3D (3D textures) in WebGL - sourced from this example, and modified for use with browserify.

Installation

npm install webgl-texture3d

Usage

texture3d(name, resolution)

Returns a GLSL method string, with the size cached at resolution pixels wide/high/deep.

texture3d.dynamic

Plain sampleAs3DTexture method string.

var texture3d = require('webgl-texture3d')
  , sampleAs3DTexture = texture3d('sampleAs3DTexture', 33)
 
var vertexShader = [
  'uniform sampler2D colorTable;'
, 'uniform sampler2D source;'
, 'uniform vec2 pixel;'
 
, sampleAs3DTexture
 
, 'void main() {'
  , 'vec4 texel = texture2D(source, pixel);'
  , 'gl_FragColor = sampleAs3DTexture(colorTable, texel.rgb);'
, '}'
].join('\n')

License

Copyright 2011, Google Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Google Inc. nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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Install

npm i webgl-texture3d

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Version

0.0.1

License

MIT

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Collaborators

  • hughsk