vosk-browser
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0.0.8 • Public • Published

Vosk-Browser

A somewhat opinionated speech recognition library for the browser using a WebAssembly build of Vosk

Live Demo

Checkout the demo running in-browser speech recognition of microphone input or audio files in 13 languages.

Vosk-Browser Live Demo

Installation

You can install vosk-browser as a module:

$ npm i vosk-browser

You can also use a CDN like jsdelivr to add the library to your page, which will be accessible via the global variable Vosk:

<script type="application/javascript" src="https://cdn.jsdelivr.net/npm/vosk-browser@0.0.3/dist/vosk.js"></script>

Basic example

One of the simplest examples that assumes vosk-browser is loaded via a script tag. It loads the model named model.tar.gzlocated in the same path as the script and starts listening to the microphone. Recognition results are logged to the console.

async function init() {
    const model = await Vosk.createModel('model.tar.gz');

    const recognizer = new model.KaldiRecognizer();
    recognizer.on("result", (message) => {
        console.log(`Result: ${message.result.text}`);
    });
    recognizer.on("partialresult", (message) => {
        console.log(`Partial result: ${message.result.partial}`);
    });
    
    const mediaStream = await navigator.mediaDevices.getUserMedia({
        video: false,
        audio: {
            echoCancellation: true,
            noiseSuppression: true,
            channelCount: 1,
            sampleRate: 16000
        },
    });
    
    const audioContext = new AudioContext();
    const recognizerNode = audioContext.createScriptProcessor(4096, 1, 1)
    recognizerNode.onaudioprocess = (event) => {
        try {
            recognizer.acceptWaveform(event.inputBuffer)
        } catch (error) {
            console.error('acceptWaveform failed', error)
        }
    }
    const source = audioContext.createMediaStreamSource(mediaStream);
    source.connect(recognizerNode);
}

window.onload = init;

Model format

The library loads models as gzipped tar archives of a model folder following the model structure expected by Vosk.

  • model/am/final.mdl - acoustic model
  • model/conf/mfcc.conf - mfcc config file. Make sure you take mfcc_hires.conf version if you are using hires model (most external ones)
  • model/conf/model.conf - provide default decoding beams and silence phones. you have to create this file yourself, it is not present in kaldi model
  • model/ivector/final.dubm - take ivector files from ivector extractor (optional folder if the model is trained with ivectors)
  • model/ivector/final.ie
  • model/ivector/final.mat
  • model/ivector/splice.conf
  • model/ivector/global_cmvn.stats
  • model/ivector/online_cmvn.conf
  • model/graph/phones/word_boundary.int - from the graph
  • model/graph/HCLG.fst - this is the decoding graph, if you are not using lookahead
  • model/graph/HCLr.fst - use Gr.fst and HCLr.fst instead of one big HCLG.fst if you want to run rescoring
  • model/graph/Gr.fst
  • model/graph/phones.txt - from the graph
  • model/graph/words.txt - from the graph
  • model/rescore/G.carpa - carpa rescoring is optional but helpful in big models. Usually located inside data/lang_test_rescore
  • model/rescore/G.fst - also optional if you want to use rescoring

Reference

Model

new Model(modelUrl: string): Model

The Model constructor. Creates a new Model that will spawn a new Web Worker in the background. modelUrl can be a relative or absolute URL but be aware that CORS also applies to Workers. As Model initialization can take a while depending on the model size, you should either wait for the load event or use the createModel function.

Model#ready

ready: boolean;

A property that specifies if the model is loaded and ready.

Model#KaldiRecognizer

new model.KaldiRecognizer(): KaldiRecognizer

Creates a new KaldiRecognizer. Multiple recognizers can be created from the same model

Model#setLogLevel

setLogLevel(level: number): void

Sets the log level: -2: Error -1: Warning 0: Info 1: Verbose 2: More verbose 3: Debug

Model#terminate

terminate(): void

Will terminate the Web Worker as well as free all allocated memory. Make sure to call this method when you are done using a model in order to avoid memory leaks. The method will also remove all existing KaldiRecognizer instances.

Events

A Model will also emit some useful events:

.on('load', function(message: {
    event: "load";
    result: boolean;
}) {
    // If the model load was successful or not
})

.on('error', function(message: {
    event: "error";
    error: string;
}) {
    // An error occured
})

KaldiRecognizer

KaldiRecognizer#id

id: string;

A unique ID for this KaldiRecognizer instance, passed in every event as recognizerId

KaldiRecognizer#acceptWaveform

acceptWaveform(buffer: AudioBuffer): void;

Preprocesses AudioBuffers and transfers them to the Web Worker for inference.

KaldiRecognizer#setWords

setWords(words: boolean): void;

Return word timestamps in the recognition message

KaldiRecognizer#remove

remove(): void

Will remove a recognizer from the model and free all allocated memory. Make sure to call this method when you are done using a recognizer in order to avoid memory leaks.

Events

In order to obtain recognition results you should listen to the events of the KaldiRecognizer:

.on('result', function(message: {
    event: "result";
    recognizerId: string;
    result: {
        result: Array<{
            conf: number;
            start: number;
            end: number;
            word: string;
        }>;
        text: string;
    };
}) {
    // A final recognition result
})

.on('partialresult', function(message: {
    event: "partialresult";
    recognizerId: string;
    result: {
        partial: string;
    };
}) {
    // A partial recognition result
})

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