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Turf packages are now namespaced: please use @turf/bezier instead

turf-bezier

3.0.12 • Public • Published

turf-bezier

bezier

Takes a line and returns a curved version by applying a Bezier spline algorithm.

The bezier spline implementation is by Leszek Rybicki.

Parameters

  • line Feature<LineString> input LineString
  • resolution [Number] time in milliseconds between points (optional, default 10000)
  • sharpness [Number] a measure of how curvy the path should be between splines (optional, default 0.85)

Examples

var line = {
  "type": "Feature",
  "properties": {
    "stroke": "#f00"
  },
  "geometry": {
    "type": "LineString",
    "coordinates": [
      [-76.091308, 18.427501],
      [-76.695556, 18.729501],
      [-76.552734, 19.40443],
      [-74.61914, 19.134789],
      [-73.652343, 20.07657],
      [-73.157958, 20.210656]
    ]
  }
};
 
var curved = turf.bezier(line);
curved.properties = { stroke: '#0f0' };
 
var result = {
  "type": "FeatureCollection",
  "features": [line, curved]
};
 
//=result

Returns Feature<LineString> curved line


This module is part of the Turfjs project, an open source module collection dedicated to geographic algorithms. It is maintained in the Turfjs/turf repository, where you can create PRs and issues.

Installation

Install this module individually:

$ npm install turf-bezier

Or install the Turf module that includes it as a function:

$ npm install turf

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npm i turf-bezier

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Version

3.0.12

License

ISC

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Collaborators

  • tcql
  • tmcw
  • morganherlocker
  • mourner
  • jvrousseau
  • jseppi
  • cspanring
  • cwmma
  • lyzidiamond