Easy custom errors in browsers, Node, and Applitude
Here's a simple example:
var e = error('Error Name', 'Error message');
Once you have your custom error object, you can do whatever you like with it. Suggestions:
That's not all it can do, of course. Here's the full call signature:
var e = error(name, message, code, proto);
code parameter lets you assign an error code to an error, and store it for later reference on the
var e = error('Not Found', 'Where did you last see it?', '404');
You can get errors by code by calling the
var e = error.code('404'); // Get the cached 404 error.
Error codes can be any valid string, as long as they're unique. This snippet will retrieve a cached error with the code, "my custom error code".
var e = error.code('my custom error code');
If you define an error code that already exists, the most recent definition wins (the existing one gets overridden).
proto parameter lets you pass in a custom error prototype. For example, to inherit from TypeError:
var e = error('TypeError', 'Expected type: string', 'TypeError.StringExpected', new TypeError());
A globally shared pool of standard errors is great, but what if you have domain-specific errors you want to limit to your own module? No problem, just create a new instance of the
error object. For instance, a media player might need some playback errors:
var mediaError = error.createInstance(), e = mediaError('PlayError', 'Can\'t play media file.', 'PlayError');
Don't throw from async functions. Instead, reject a promise with it, or pass it into a callback. Note that none of these methods will throw an error for you automatically, so they're safe to use anywhere.
Too many error types is just as bad as too few. Keep it in check.
You can store and pre-load application-level custom error types from json. Just set or extend the error.errors object after you load the error library.