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A quick way to prototype three.js applications without spending time on boilerplate code
$ npm install --save threejs-create
You can either extend with ES6 classes or just take whatever you need, as in the following example:
constscenerender} =// Use three.js as you're used tolet geometry = 1 1let material = color: 0xfff999fff wireframe: truelet mesh = geometry materialscene// Render loopstart
- Built in post-processing with WAGNER
- Easy to extend with ES6 classes
MIT © Terkel Gjervig