WWW III Martians and Humans
It is year 2081. Martian base that was founded in 2035 has extended and evolved into whole Mars population with support of terraforming techniques. In 2079 an unknown virus has stroke the population of Mars and resulted in a major economic downturn. People on Mars rioted. Starships from Earth were sent to support and protect local government. When the Earth deputy governor was assasinated, Mars proclaimed indenpendence. That's how the World War III between Earth and Mars has started...
So you are a captain on one of the ships - either of the Earth Ist Fleet or the Mars Freedom Army. Complete your ship and your crew and go for battle.
Way of Bushido - Battle system
Battle system is turn based. Each turn both player select on of three available tactics or chooses to retreat. Tactics influence ship's win chances. Also the player can play one of ship's capabilities (if there are any). Capabilities and tactics are taken into consideration for final strength and casualties calculations. Result of turn is calculated, hit points are decreased and next turn is started. Ship's strength is limited when damages are inflicted.
The battle ends when one of the players retreats or looses his ship due to casualties.
Following tactics can be selected by player
|Tactics||Vulnerable to||Superior to|
|Long range assault||Surprise assault||Short range assault|
|Short range assault||Long range assault||Surprise assault|
|Surprise assault||Short range assault||Long range assault|
In ship yard each player can create and customize starship.
Starship creation starts with selection of hull class. Each hull class is described by following properties
- each hull has a captain's bridge. This is a central element of the ship and cannot be removed
- capacity that describes the size of the hull and number of free slots to be populated with starship elements
- base strength which is used when fighting. Base strength can be modified by fight tactics and starship equipment
- base energy that describes energy capacity of the starship. Each equipment element requires certain amount of energy so there is a limit on which elements may be placed in ship
|Class||Capacity||Base strength||Base energy|
Ship's Hit Point
Each starship regardless of its hull type has 10 HP. During fight the ship may be damaged. Damaged ship has reduced strength. When there are no more hit points the starship is destroyed.
Each starship can be customized by placing different type of equipment. Once placed equipment cant be modified. Each equipment consumes one slot, requires certain amount of energy. Following types of equipment are available:
|Id||Name||Characteristics||Energy consumption||Capacity usage|
||+7% Strength when fighting against Short Range Assault||
GameStatus.CREATED --start()--> GameStatus.RUNNING --requestAction()--> GameStatus.PENDING_ACTION --playerAction()--> GameStatus.PLAYER_ACTION --> GameStatus.COMPLETED or --> GameStatus.RUNNING
GameStatus.CREATED -start()-> GameStatus.RUNNING GameStatus.RUNNING -requestAction()-> GameStatus. GameStatus.PENDING_ACTION -playerAction()-> GameStatus.PLAYER_ACTION GameStatus.PLAYER_ACTION -playerAction() && gameOverCheck-> GameStatus.COMPLETED GameStatus.PLAYER_ACTION -playerAction() && remainigPlayerActionCheck()-> GameStatus.RUNNING GameStatus.PLAYER_ACTION -playerAction()-> GameStatus.RUNNING