speaker-arm64
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0.5.2 • Public • Published

node-speaker

Forked to include https://github.com/TooTallNate/node-speaker/pull/109 for arm64 support

Output PCM audio data to the speakers

Build Status

A Writable stream instance that accepts PCM audio data and outputs it to the speakers. The output is backed by mpg123's audio output modules, which in turn use any number of audio backends commonly found on Operating Systems these days.

Installation

Simply compile and install node-speaker using npm:

npm install speaker

On Debian/Ubuntu, the ALSA backend is selected by default, so be sure to have the alsa.h header file in place:

sudo apt-get install libasound2-dev

Example

Here's an example of piping stdin to the speaker, which should be 2 channel, 16-bit audio at 44,100 samples per second (a.k.a CD quality audio).

const Speaker = require('speaker');
 
// Create the Speaker instance
const speaker = new Speaker({
  channels: 2,          // 2 channels
  bitDepth: 16,         // 16-bit samples
  sampleRate: 44100     // 44,100 Hz sample rate
});
 
// PCM data from stdin gets piped into the speaker
process.stdin.pipe(speaker);

API

require('speaker') directly returns the Speaker constructor. It is the only interface exported by node-speaker.

new Speaker([ options ]) -> Speaker instance

Creates a new Speaker instance, which is a writable stream that you can pipe PCM audio data to. The optional options object may contain any of the Writable base class options, as well as any of these PCM formatting options:

  • channels - The number of audio channels. PCM data must be interleaved. Defaults to 2.
  • bitDepth - The number of bits per sample. Defaults to 16 (16-bit).
  • sampleRate - The number of samples per second per channel. Defaults to 44100.
  • signed - Boolean specifying if the samples are signed or unsigned. Defaults to true when bit depth is 8-bit, false otherwise.
  • float - Boolean specifying if the samples are floating-point values. Defaults to false.
  • samplesPerFrame - The number of samples to send to the audio backend at a time. You likely don't need to mess with this value. Defaults to 1024.
  • device - The name of the playback device. E.g. 'hw:0,0' for first device of first sound card or 'hw:1,0' for first device of second sound card. Defaults to null which will pick the default device.

"open" event

Fired when the backend open() call has completed. This happens once the first write() call happens on the speaker instance.

"flush" event

Fired after the speaker instance has had end() called, and after the audio data has been flushed to the speakers.

"close" event

Fired after the "flush" event, after the backend close() call has completed. This speaker instance is essentially finished after this point.

Audio Backend Selection

node-speaker is backed by mpg123's "output modules", which in turn use one of many popular audio backends like ALSA, OSS, SDL, and lots more. The default backends for each operating system are described in the table below:

Operating System Audio Backend Description
Linux alsa Output audio using Advanced Linux Sound Architecture (ALSA).
Mac OS X coreaudio Output audio using Mac OS X's CoreAudio.
Windows win32 Audio output for Windows (winmm).
Solaris sun Audio output for Sun Audio.

To manually override the default backend, pass the --mpg123-backend switch to npm/node-gyp:

npm install speaker --mpg123-backend=openal

Dependents (2)

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Install

npm i speaker-arm64

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Version

0.5.2

License

MIT

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  • jonathan-reisdorf