signalfn

2.0.0 • Public • Published

signalfn

Simple signalling.

Basically an event emitter which only fires a single event. Use multiple emitters for different concerns. This makes events discoverable as part of the object's signature, rather than just random strings you need to find in the documentation.

Usage

Create new signals

 
var Signal = require('signalfn')
 
var API = {}
API.onsave = new Signal()
API.onload = new Signal()
 

Fire signals

API.save = function save() {
  // ...
  this.onsave.fire()
}
API.load = function(data) {
  // ...
  this.onload.fire(data)
}

Add handers to signals

API.onsave(function() {
  console.log('triggered save 1')
})
 
// same as
API.onsave.add(function() {
  console.log('triggered save 2')
})
 
API.save()
// => triggered save 1
// => triggered save 2

Fire signals with data

API.onload(function(data) {
  console.log('triggered load', data)
})
 
API.load('some data')
// => triggered load some data

Remove handlers

function toRemove() {
  console.log('to remove')
}
 
API.onsave.add(toRemove)
API.save()
// => triggered save 1
// => triggered save 2
// => to remove
API.onsave.remove(toRemove)
API.save()
// => triggered save 1
// => triggered save 2

Remove all handlers

API.onsave.remove()

Trigger handler once

API.onsave.once(function() {
  console.log('trigger me once')
})
 
API.save()
// => triggered save 1
// => triggered save 2
// => trigger me once
 
API.save()
// => triggered save 1
// => triggered save 2

License

MIT

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Install

npm i signalfn

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Version

2.0.0

License

MIT

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Collaborators

  • timoxley