Webpack loader that resolves relative paths in url() statements based on the original source file.
Use in conjunction with the sass-loader and specify your asset
url() relative to the
.scss file in question.
This loader will use the source-map from the SASS compiler to locate the original
.scss source file and write a more Webpack-friendly path for your asset. The CSS loader can then locate your asset for individual processing.
Plain CSS works fine:
var css = ;
or using sass-loader:
var css = ;
Use in tandem with the
style-loader to compile sass and to add the css rules to your document:
It is preferable to adjust your
webpack.config so to avoid having to prefix every
moduleexports =module:loaders:test : /\.css$/loaders: 'style-loader' 'css-loader' 'resolve-url-loader'test : /\.scss$/loaders: 'style-loader' 'css-loader' 'resolve-url-loader' 'sass-loader?sourceMap';
Note that source maps must be enabled on any preceding loader. In the above example we use
In some use cases (no preceding transpiler) there will be no incoming source map. Therefore we do not warn if the source-map is missing.
However if there is an incoming source-map then it must imply
source information at each CSS
Webpack.config.jsshould always use the long-form of the loader name (i.e. the
There is another package called
resolve-url which Webpack can confuse with
There are other common examples. Such as
jshint-loader packages being confused.
These conflicts are very hard to debug and will send you crazy. Your
Webpack.config.js should always use the long-form of the loader name (i.e. the
... is a hash of any of the following options.
absolute Forces the url() to be resolved to an absolute path. This is considered
bad practice so only do it if you know what you are doing.
sourceMap Generate a source-map.
silent Do not display warnings on CSS syntax or source-map error.
fail Syntax or source-map errors will result in an error.
keepQuery Keep query string and hash within url. I.e.
root An optional directory within which search may be performed. Relative paths are permitted. Where omitted
process.cwd() is used and should be sufficient for most use cases.
Note that query parameters take precedence over programmatic parameters.
A rework process is run on incoming CSS.
url() statement that implies an asset triggers a file search using node
fs operations. The asset should be relative to the original source file that was transpiled. This file is determined by consulting the incoming source-map at the point of the
Usually the asset is found relative to the original source file. However in some cases there is no immediate match (cough bootstrap cough) and we so we start searching both deeper and shallower from the starting directory.
Shallower paths must be limited to avoid the whole file system from being considered. Progressively shallower paths within the
root will be considered. Paths featuring a
bower.json file will not be considered.
If the asset is not found then the
url() statement will not be updated with a Webpack module-relative path. However if the
url() statement has no source-map
source information the loader will fail.
The loader will also fail when input source-map
sources cannot all be resolved relative to some consistent path within
url() statements are created in a SASS mixin the file may be expected to be relative to the mixin. Obviously this is not the desired behaviour.
This may be beacuse rework is limited in how it works with the
sass-loader source maps.
Unfortunately you need to work around this until we can investigate other solutions.
Webpack is difficult to configure but extremely rewarding.
I am happy for you to raise an issue to ask a question regarding this package. However ensure you follow the check-list first.
Currently I am not dogfooding this loader in my own work. I may rely on you being able to isolate the problem in a simple example project and to help debug.
I am happy this loader helps so many people. Open-source is provided as-is so please try not project your frustrations. There are some really great people who follow this project who can help.
Before raising a new issue:
I am happy to take pull requests, however: