reactorjs

3.0.0 • Public • Published

Reactor.js

Reactor.js is a simple library for reactive programming. It provides

  • Reactor objects that store reactive variables
  • Observer functions that automatically track the reactive variables that they use and retrigger if any of these variables are updated

Here's a quick example of what Reactor.js does:

const reactor = new Reactor()
reactor.foo = 'bar'
const observer = new Observer(() => {
  console.log('foo is ', reactor.foo)
})
observer() // prints "foo is bar"
reactor.foo = 'moo' // prints "foo is moo"
  • Reactor objects work like normal objects that you can set and get properties on
  • Observer functions work like normal functions that you can define and call
  • When an Observer reads a Reactor it registers itself as a dependent
  • When a Reactor is updated it automatically retriggers the dependent Observer functions

Reactor.js is meant to be unobtrusive and unopinionated.

  • No special syntax to learn. Everything is just plain javascript
  • There is no need to manually declare listeners or bindings. Reactor.js automatically keeps track of all that for you.
  • It imposes no particular structure on your code. Any variable can be easily replaced with a reactive one without changing the rest of your codebase.

If you want to see Reactor.js in action, take a look at this example todo list

Note: v2 of Reactor.js previously had some UI elements. This has been split out into a separate project Elementary that is built ontop of Reactor.js. For v3 Reactor is focusing on just the core reactive components.

Installation

Reactor.js is available on npm. Install it by running:

$ npm install reactorjs

Import it using:

import {
  Reactor,
  Observer,
  hide,
  batch,
  shuck
}  from 'reactorjs'

It is also available directly from unpkg. You can import it in javascript using

import { Reactor, Observer, hide, batch, shuck } from 'https://unpkg.com/reactorjs'

Reactors

A Reactor is an object wrapper which automatically tracks Observer functions that read its properties and notifies the observers when those properties are updated.

You create a new reactor by just calling its constructor.

const reactor = new Reactor()

You can also wrap an existing object with a reactor by passing it to the constructor. Changes to the reactor are passed through to the underlying object.

const reactor = new Reactor({
  foo: "bar"
})

Reactors behave mostly like plain javascript objects.

const reactor = new Reactor({
  foo: "bar"
})
// You can get and set properties as usual
reactor.foo // "bar"
reactor.cow = "moo"
// defineProperty works normally as well
Object.defineProperty(reactor, "milk", {
  get() { return "chocolate" }
})
reactor.milk // "chocolate"
// delete works too
delete reactor.foo
reactor.foo // undefined

The key difference of Reactor objects is that they track when one of their properties is read by an Observer function and will notify that observer when the property is updated.

const reactor = new Reactor({ foo: "bar" })

new Observer(() => {
  console.log("foo is ", reactor.foo)
})() // prints "foo is bar"

reactor.foo = "moo" // prints "foo is moo"

Object.defineProperty(reactor, "foo", {
  get() { return "meow" }
}) // prints "foo is meow"

delete reactor.foo // prints "foo is undefined"

Tracking is property specific so observers will not trigger if a different property is updated

const reactor = new Reactor({
  foo: "bar",
  moo: "mar"
})

new Observer(() => {
  console.log("foo tracker is now", reactor.foo)
})() // prints "foo tracker is now bar"

new Observer(() => {
  console.log("moo tracker is now", reactor.moo)
})() // prints "moo tracker is now mar"

reactor.foo = "bar2" // prints "foo tracker is now bar2"
reactor.moo = "mar2" // prints "moo tracker is now mar2"
reactor.goo = "goop" // does not trigger any observers

If reading a reactor's property also returns an object, that object is recursively also wrapped in a reactor before being returned. This allows observers to tracks dependencies in nested objects easily.

const reactor = new Reactor({
  outer: {
    inner: "cake"
  }
})

new Observer(() => {
  console.log("inner value is ", reactor.outer.inner)
})() // prints "inner value is cake"

Reactors are implemented using Proxy objects. This means reactors created from scratch typecheck as Reactors, but Reactors created from an existing object typecheck as the original object.

const baseReactor = new Reactor()
baseReactor instanceof Reactor // true
const mapReactor = new Reactor(new Map())
mapReactor instanceof Reactor // false
mapReactor instanceof Map // true

This also has implications for native objects or objects which use private properties. Since proxies can't access native or private properties, some methods will fail. To get around this, we provide the shuck function which returns a reactor's internal object.

// Native object example
const mapReactor = new Reactor(new Map())
Map.prototype.keys.apply(mapReactor) // throws an error
Map.prototype.keys.apply(shuck(mapReactor)) // works fine

Observers

An Observer is like a normal function that you can define and call. When an Observer reads from a Reactor it automatically tracks that dependency, and when that reactor's property is updated it automatically triggers the observer again.

Observer functions are created by passing a function to its constructor.

const observer = new Observer(() => {
  console.log("hello world")
})
observer() // prints "hello world" and starts the observer

For brevity observers can also be created and instantly executed like this

new Observer(() => {
  console.log("hello world")
})() // prints "hello world" and starts the observer

For further simplicity the shorthand ob is also provided that is equivalent to new Observer

ob(() => {
  console.log("hello world")
})() // prints "hello world" and starts the observer

When an Observer reads a Reactor property it gets saved as a dependent. When that property is updated it notifies the observer which reruns its function. This happens automatically without any need to manually declare dependencies.

const reactor = new Reactor()
new Observer(() => {
  console.log("reactor.foo is ", reactor.foo)
})() // prints "reactor.foo is undefined"

reactor.foo = "bar" // prints "reactor.foo is bar"

An observer's dependencies are dynamically determined. Only the dependencies actually read in the last execution of an observer can trigger it again. This means that Reactor reads that are only conditionally used will not trigger the observer unnecessarily.

const reactor = new Reactor({
  a: true,
  b: "bee",
  c: "cee"
})
new Observer(() => {
  if (reactor.a) {
    console.log("reactor.b is ", reactor.b)
  } else {
    console.log("reactor.c is ", reactor.c)
  }
})() // prints "reactor.b is bee"

reactor.b = "boop" // prints "reactor.b is boop"
reactor.c = "cat" // does not trigger the observer

reactor.a = false // prints "reactor.c is cat"
reactor.b = "blue" // does not trigger the observer
reactor.c = "cheese" // prints "reactor.c is cheese"

An observer's results are themselves observable via either the value property, or by triggering the observer via observer() and using the return value. This allows you to chain observers together.

const reactor = new Reactor({ foo: 'bar' })
const capitalizer = new Observer(() => {
  return reactor.foo.toUpperCase()
})()
const printer = new Observer(() => {
  console.log(capitalizer.value)
})() // prints 'BAR'
reactor.foo = 'baz' // Prints 'BAZ'

This works too:

const reactor = new Reactor({ foo: 'bar' })
const capitalizer = new Observer(() => {
  return reactor.foo.toUpperCase()
}) // Did not start the observer here
const printer = new Observer(() => {
  // Manually calls capitalizer like a function which actives it
  // As well as accesses its return value as a dependency
  console.log(capitalizer()) 
})() // Starts printer which starts capitalizer
reactor.foo = 'baz' // Prints 'BAZ'

You can stop an observer by just calling stop() on the returned observer object. This clears any existing dependencies and prevents triggering. You can restart the observer by just calling start(). Starting is idempotent so calling start() on an already running observer will have no effect.

const reactor = new Reactor()
const observer = new Observer(() => {
  console.log(reactor.foo)
})() // prints "undefined"

reactor.foo = "bar" // prints "bar"

observer.stop()

reactor.foo = "cheese" // does not trigger the observer

observer.start() // prints "cheese"
observer.start() // No effect
observer.start() // No effect
observer.start() // No effect

reactor.foo = "moo" // prints "moo"

For convenience, you can call an observer to execute like a normal function. This works regardless of whether the observer is stopped. Doing so starts the observer up again.

const reactor = new Reactor({ foo: "hello" })
const observer = new Observer(() => {
  console.log(reactor.foo)
})() // prints "hello"
reactor.foo = "hi" // prints "hi"
observer() // prints "hi" again

observer.stop()
reactor.foo = "hola" // does not trigger the observer since its stopped
observer() // prints "hola"

Like normal functions, observers can expect and be called with arguments. They remember the arguments from the last time they were called and reuse them when automatically triggered.

const parameterizedObserver = new Observer((arg1, arg2) => {
  console.log(reactor.foo + arg1 + arg2)
})
parameterizedObserver('beep', 'bop') // Prints bazbeepbop
reactor.foo = 'bla' // Prints blabeepbop

Observers can also use and remember the last this context. Note that just like normal functions, for the this context to be bound to the holding object, it needs to be defined with the traditional function keyboard instead of es6 arrow functions.

const holdingObject = {
  name: 'Mario',
  greet: new Observer(function () { // Need to use of `function`
    console.log("Hello " + reactor.foo + " itsa me " +  this.name)
  })
}
holdingObject.greet() // Prints "Hello bla itsa me Mario"
reactor.foo = 'bonk' // Prints "Hello bonk itsa me Mario"
holdingObject.name = 'Luigi' // Prints nothing since holdingObject is not a Reactor

Hide

Sometimes you might want to read from a reactor without becoming dependent on it. A common case for this is when using array modification methods. These often also read from the array in order to do the modification.

const taskList = new Reactor(["a", "b", "c", "d"])

// Creating the following observer will throw a LoopError
// Because it both reads from and modifies the length property of taskList
// As a result it triggers itself in the middle of execution
// This loop is detected and creates an exception
new Observer(() => {
  // Even though we only want to modify the array
  // pop() also reads the length property of the array
  console.log(taskList.pop()) 
})()

In these cases you can use "hide" to shield a block of code from creating dependencies. It takes a function and any reactor properties read inside that function will not be set as dependencies. hide also passes through the return value of its function for syntactic simplicity.

const taskList = new Reactor(["a", "b", "c", "d"])

new Observer(() => {

  console.log(
    // Because we wrap pop() call in an hide block
    // It is not create a depndency on the length property
    // Unlike our previous example
    hide(() => taskList.pop())
  ) 

})() // prints "d"

taskList.push("e") // does not trigger the observer

Note that only the reads inside the hide block are shielded from creating dependencies. The rest of the observe block still creates dependencies as normal.

Overrides

If you need to access the raw function the observer is wrapping you do so with the execute property.

const myFunction = () => {}
const observer = new Observer(myFunction)
myFunction === observer.execute // true

By setting this property you can change an observers internal logic. Doing so clears dependencies and retriggers the observer. Note that the previous this and arguments contexts will stay.

const reactor = new Reactor({ foo: "bar" })
let observerToBeOverriden = new Observer((arg) => {
  console.log(reactor.foo, 'and', arg)
})
observerToBeOverriden('blap') // prints "bar and blap"
reactor.foo = "moo" // prints "moo and blap"

// Setting the execute property replaces the old function
observerToBeOverriden.execute = (arg) => {
  console.log("I am saying", arg, reactor.foo)
} // prints "I am saying blap moo"
reactor.foo = "blep" // prints "I am saying blap blep"

Batching

One problem with automatic watchers is that you might end up with multiple repeated triggering when you're updating a whole lot of information all at once. The following code shows an example where you want to update multiple properties, but each property update prematurely triggers the observer since you are not done updating yet.

const person = new Reactor({ 
  firstName: "Anakin",
  lastName: "Skywalker",
  faction: "Jedi",
  rank: "Knight"
})

// This observer tracks multiple properties 
// and so will be triggered when any of the properties get updated
const observer = new Observer(() => {
  console.log(
    "I am " +
    person.firstName + 
    " " + 
    person.lastName + 
    ", " + 
    person.faction + 
    " " + 
    person.rank
  )
})() // prints "I am Anakin Skywalker, Jedi Knight"

// The following updates will each trigger the observer even though we only 
// want to trigger the observer once all the updates are complete
person.firstName = "Darth" // prints "I am Darth Skywalker, Jedi Knight"
person.lastName = "Vader" // prints "I am Darth Vader, Jedi Knight"
person.faction = "Sith" // prints "I am Darth Vader, Sith Knight"
person.rank = "Lord" // prints "I am Darth Vader, Sith Lord"

The batch function is provided to allow you to batch multiple updates together and only trigger the appropriate observers once at the end of the batch block. So the last part of the previous example can be turned into:

// batch postpones any observer triggers that originate from inside it
// Triggers are deduplicated so any observer is triggered at most once
batch(() => {
  // None of the following updates will trigger the observer yet
  person.firstName = "Darth" 
  person.lastName = "Vader"
  person.faction = "Sith"
  person.rank = "Lord"
}) // prints "I am Darth Vader, Sith Lord"

This is useful when you are making multiple data updates and want to avoid showing an "incomplete" view of the data to observers.

Note that only the observer triggering is postponed till the end. The actual reactor propertes are updated in place as expected. This means that you can have other logic with read-what-you-write semantics within the observer block working just fine.

Summary

import { Reactor, Observer, hide, batch, shuck } from 'reactorjs'

const reactor = new Reactor({ foo: 'bar' })
const observer = new Observer(() => {
  const result = 'reactor.foo is ' + reactor.foo // Sets a dependency on foo
  console.log(result) 
  return result
})
observer() // Prints 'reactor.foo is bar' and starts the observer
reactor.foo = 'baz' // Prints 'reactor.foo is baz'

observer.stop()
reactor.foo = 'qux' // Prints nothing since observer is stopped

observer.start() // Prints 'reactor.foo is baz'
observer.start() // Prints nothing since observer is already started
observer() // Prints 'reactor.foo is baz' even if it is already running

// Observers return values are themselves observable
const trailingObserver = new Observer(() => {
  const result = 'Did you hear: ' + observer.value
  console.log(result)
})
trailingObserver() // Prints 'Did you hear: reactor.foo is baz'
reactor.foo = 'blorp' // Prints 'reactor.foo is blorp' from observer
                      // Also prints 'Did you hear: reactor.foo is blorp' from trailingObserver

// Observers can be given parameters and remember these parameters when triggered
const parameterizedObserver = new Observer((arg1, arg2) => {
  console.log(reactor.foo + arg1 + arg2)
})
parameterizedObserver('beep', 'bop') // Prints bazbeepbop
reactor.foo = 'bla' // Prints blabeepbop

// Observers can also access and remember the last `this` context
const holdingObject = {
  name: 'Mario',
  greet: new Observer(function () { // Need to use traditional functions instead of arrow functions
    console.log("Hello " + reactor.foo + " itsa me " +  this.name)
  })
}
holdingObject.greet() // Prints "Hello bla itsa me Mario"
reactor.foo = 'bonk' // Prints "Hello bonk itsa me Mario"
holdingObject.name = 'Luigi' // Prints nothing since holdingObject is not a Reactor

// hide allows you to avoid particular dependencies in an observer
// This is useful especially when using Array methods that both read and write
reactor.ticker = 1
reactor.names = ["Alice", "Bob", "Charles", "David"]
const partialObserver = new Observer(() => {
  if (reactor.ticker) {
    // hide passes through the return value of its block
    const next = hide(() => reactor.names.pop())
    console.log("next ", next)
  }
})
partialObserver() // prints "next David"
reactor.ticker = 2 // prints "next Charles"
reactor.names.push("Elsie") // Will not trigger the observer

// batch postpones any observer triggers until it is complete
// This allows grouping updates together
const person = new Reactor({
  firstName: 'Clark',
  lastName: 'Kent'
})
new Observer(() => {
  console.log('Look its ' + person.firstName + ' ' + person.lastName)
})() // Prints 'Look its Clark Kent'
batch(() => {
  // None of the following updates will trigger the observer yet
  person.firstName = "Bruce" 
  person.lastName = "Wayne"
}) // prints 'Look its Bruce Wayne'

// shuck removes the Reactor layer and returns the base object
// This is necessary for some native objects which dont work with proxies
const mapReactor = new Reactor(new Map())
Map.prototype.keys.call(mapReactor) // throws an Error
Map.prototype.keys.call(shuck(mapReactor)) // works fine

Development & Testing

Tests are stored in test.js to be run using Mocha.

Run npm install to install the the dev dependencies.

To run the tests run npm test.

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Dev Dependencies (3)

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License

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