Node's Perpetuum Mobile

    react-native-video-processing

    1.7.2 • Public • Published

    react-native-video-processing

    Build Status semantic-release npm version npm package

    Getting Started

    npm install react-native-video-processing --save
    yarn add react-native-video-processing

    You can check test by running

    $ npm test or $ yarn test

    Installation

    Note: For RN 0.4x use 1.0 version, for RN 0.3x use 0.16

    [Android]

    • Open up android/app/src/main/java/[...]/MainApplication.java

    • Add import com.shahenlibrary.RNVideoProcessingPackage; to the imports at the top of the file

    • Add new new RNVideoProcessingPackage() to the list returned by the getPackages() method

    • Append the following lines to android/settings.gradle:

    include ':react-native-video-processing'
    project(':react-native-video-processing').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video-processing/android')
    
    • Insert the following lines inside the dependencies block in android/app/build.gradle:
        compile project(':react-native-video-processing')
    
    • Add the following lines to AndroidManifest.xml:
       <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
       <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
    

    [iOS]

    1. In Xcode, right click your Xcode project and create New Group called RNVideoProcessing.

    2. Go to node_modules/react-native-video-processing/ios/RNVideoProcessing and drag the .swift files under the group you just created. Press Create folder references option if not pressed.

    3. Repeat steps 1 & 2 for the subdirectories RNVideoTrimmer, RNTrimmerView, and ICGVideoTrimmer and all the files underneath them. Make sure you keep the folders hierarchy the same.

    4. Go to node_modules/react-native-video-processing/ios/GPUImage/framework and drag GPUImage.xcodeproj to your project's root directory in Xcode.

      Project Structure

    5. Under your project's Build Phases, make sure the .swift files you added appear under Compile Sources.

    6. Under your project's General tab, add the following frameworks to Linked Frameworks and Libraries :

    • CoreMedia
    • CoreVideo
    • OpenGLES
    • AVFoundation
    • QuartzCore
    • MobileCoreServices
    • GPUImage
    1. Add GPUImage.frameworkiOS to Embedded Binaries.

    2. Navigate to your project's bridging header file <ProjectName-Bridging-Header.h> and add #import "RNVideoProcessing.h".

    3. Clean and run your project.

    Check the following video for more setup reference.

    Setup

    Update ffmpeg binaries

    1. Clone mobile-ffmpeg
    2. Setup project, see Prerequisites in README.
    3. Modify build/android-ffmpeg.sh so it generates binaries (more info)
      1. Delete --disable-programs line
      2. Change --disable-static line to --enable-static
      3. Delete --enable-shared line
    4. Compile binaries: ./android.sh --lts --disable-arm-v7a-neon --enable-x264 --enable-gpl --speed. The command might finish with failed. That's okay because we modified the build script. Make sure every build outputs: ffmpeg: ok.
    5. Find ffmpeg binaries in prebuilt/[android-arm|android-arm64|android-x86|android-x86_64]/ffmpeg/bin/ffmpeg
    6. Copy and rename binaries to android/src/main/jniLibs/[armeabi-v7a|arm64-v8a|x86|x86_64]/libffmpeg.so. Make sure you rename the binaries from ffmpeg to libffmpeg.so!

    Example Usage

    import React, { Component } from 'react';
    import { View } from 'react-native';
    import { VideoPlayer, Trimmer } from 'react-native-video-processing';
    
    class App extends Component {
        trimVideo() {
            const options = {
                startTime: 0,
                endTime: 15,
                quality: VideoPlayer.Constants.quality.QUALITY_1280x720, // iOS only
                saveToCameraRoll: true, // default is false // iOS only
                saveWithCurrentDate: true, // default is false // iOS only
            };
            this.videoPlayerRef.trim(options)
                .then((newSource) => console.log(newSource))
                .catch(console.warn);
        }
    
        compressVideo() {
            const options = {
                width: 720,
                height: 1280,
                bitrateMultiplier: 3,
                saveToCameraRoll: true, // default is false, iOS only
                saveWithCurrentDate: true, // default is false, iOS only
                minimumBitrate: 300000,
                removeAudio: true, // default is false
            };
            this.videoPlayerRef.compress(options)
                .then((newSource) => console.log(newSource))
                .catch(console.warn);
        }
    
        getPreviewImageForSecond(second) {
            const maximumSize = { width: 640, height: 1024 }; // default is { width: 1080, height: 1080 } iOS only
            this.videoPlayerRef.getPreviewForSecond(second, maximumSize) // maximumSize is iOS only
            .then((base64String) => console.log('This is BASE64 of image', base64String))
            .catch(console.warn);
        }
    
        getVideoInfo() {
            this.videoPlayerRef.getVideoInfo()
            .then((info) => console.log(info))
            .catch(console.warn);
        }
    
        render() {
            return (
                <View style={{ flex: 1 }}>
                    <VideoPlayer
                        ref={ref => this.videoPlayerRef = ref}
                        startTime={30}  // seconds
                        endTime={120}   // seconds
                        play={true}     // default false
                        replay={true}   // should player play video again if it's ended
                        rotate={true}   // use this prop to rotate video if it captured in landscape mode iOS only
                        source={'file:///sdcard/DCIM/....'}
                        playerWidth={300} // iOS only
                        playerHeight={500} // iOS only
                        style={{ backgroundColor: 'black' }}
                        resizeMode={VideoPlayer.Constants.resizeMode.CONTAIN}
                        onChange={({ nativeEvent }) => console.log({ nativeEvent })} // get Current time on every second
                    />
                    <Trimmer
                        source={'file:///sdcard/DCIM/....'}
                        height={100}
                        width={300}
                        onTrackerMove={(e) => console.log(e.currentTime)} // iOS only
                        currentTime={this.video.currentTime} // use this prop to set tracker position iOS only
                        themeColor={'white'} // iOS only
                        thumbWidth={30} // iOS only
                        trackerColor={'green'} // iOS only
                        onChange={(e) => console.log(e.startTime, e.endTime)}
                    />
                </View>
            );
        }
    }

    Or you can use ProcessingManager without mounting VideoPlayer component:

    import React, { Component } from 'react';
    import { View } from 'react-native';
    import { ProcessingManager } from 'react-native-video-processing';
    export class App extends Component {
      componentWillMount() {
        const { source } = this.props;
        ProcessingManager.getVideoInfo(source)
          .then(({ duration, size, frameRate, bitrate }) => console.log(duration, size, frameRate, bitrate));
      
        // on iOS it's possible to trim remote files by using remote file as source
        ProcessingManager.trim(source, options) // like VideoPlayer trim options
              .then((data) => console.log(data));
    
        ProcessingManager.compress(source, options) // like VideoPlayer compress options
                  .then((data) => console.log(data));
    
        ProcessingManager.reverse(source) // reverses the source video 
                  .then((data) => console.log(data)); // returns the new file source
    
        ProcessingManager.boomerang(source) // creates a "boomerang" of the surce video (plays forward then plays backwards)
                  .then((data) => console.log(data)); // returns the new file source
    
        const maximumSize = { width: 100, height: 200 };
        ProcessingManager.getPreviewForSecond(source, forSecond, maximumSize)
          .then((data) => console.log(data))
      }
      render() {
        return <View />;
      }
    }

    If this project was helpful to you, please Buy Me A Coffee

    Contributing

    1. Please follow the eslint style guide.
    2. Please commit with $ npm run commit

    Roadmap

    1. [ ] Use FFMpeg instead of MP4Parser
    2. [ ] Add ability to add GLSL filters
    3. [x] Android should be able to compress video
    4. [x] More processing options
    5. [ ] Create native trimmer component for Android
    6. [x] Provide Standalone API
    7. [ ] Describe API methods with parameters in README

    Install

    npm i react-native-video-processing

    DownloadsWeekly Downloads

    1,425

    Version

    1.7.2

    License

    MIT

    Unpacked Size

    103 MB

    Total Files

    740

    Last publish

    Collaborators

    • shahen