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Open Source Routing Machine


Provides read-only bindings to the Open Source Routing Machine - OSRM, a routing engine for OpenStreetMap data implementing high-performance algorithms for shortest paths in road networks.

build config status
Linux/OS X


See docs/ for extensive API documentation. You can find a simple example in example/server.js.


  • Node.js v0.10.x or v4.x
  • Modern C++ runtime libraries supporting C++11

C++11 capable platforms include:

  • Mac OS X >= 10.8
  • Ubuntu Linux >= 14.04 or other Linux distributions with g++ >= 4.8 toolchain (>= GLIBC_2.17 from libc and >= GLIBCXX_3.4.17 from libstdc++)

An installation error like below indicates your system does not have a modern enough g++ toolchain:

Error: /usr/lib/x86_64-linux-gnu/ version `GLIBCXX_3.4.17' not found (required by /node_modules/osrm/lib/binding/osrm.node)

If you are running Ubuntu older than 14.04 you can easily upgrade your g++ toolchain like:

sudo add-apt-repository ppa:ubuntu-toolchain-r/test
sudo apt-get update
sudo apt-get install g++-4.8


By default, binaries are provided for:

  • 64 bit OS X and 64 bit Linux
  • Node v4.x

On those platforms no external dependencies are needed.

Just do:

npm install osrm

However other platforms will fall back to a source compile: see Source Build for details.


The node-osrm module consumes data processed by OSRM core.

This repository contains a Makefile that does this automatically:

  • Downloads an OSM extract
  • Runs osrm tools to prepare data

Just run:

make test

Once that is done then you can calculate routes in Javascript like:

Source Build

You can build from source by using mason. Just go to your node-osrm folder and run:


This will download and build the current version of osrm-backend and set all needed variables.

Then you can test like

make test

To rebuild node-osrm after any source code changes to src/node_osrm.cpp simply type again:


If you wish to have a different version of osrm-backend build on the fly, change the osrm_release variable in package.json and rebuild:

make clean
make && make test

If you do not wish to build node-osrm against an existing osrm-backend that you have on your system you will need:

  • OSRM develop branch cloned, built from source, and installed
  • The test data initialized: make -C test/data inside the osrm-backend directory

See Project-OSRM wiki for details.

Once Project-OSRM is built you should be able to run:

pkg-config libosrm --variable=prefix

Which should return the path to where you installed Project-OSRM.

Now you can build node-osrm:

git clone
cd node-osrm
npm install --build-from-source

To run the tests against your local osrm-backend's data you will need to set the OSRM_DATA_PATH variable:

export OSRM_DATA_PATH=/path/to/osrm-backend/test/data

Then you can run npm test.

To recap, here is a full example of building against an osrm-backend that is cloned beside node-osrm but installed into a custom location:

export PATH=/opt/osrm/bin:${PATH}
export PKG_CONFIG_PATH=/opt/osrm/lib/pkgconfig
pkg-config libosrm --variable=prefix
# if boost headers are in a custom location give a hint about that
# here we assume the are in `/opt/boost`
export CXXFLAGS="-I/opt/boost/include"
npm install --build-from-source
# build the osrm-backend test data
make -C ../osrm-backend/test/data
export OSRM_DATA_PATH=../osrm-backend/test/data
npm test


After setting up a Source Build you can make changes to the code and rebuild like:

npm install --build-from-source

But that will trigger a full re-configure if any changes occurred to dependencies.

However you can optionally use the Makefile which simplifies some common needs.

To rebuild using cached data:


If you want to see all the arguments sent to the compiler do:

make verbose

If you want to build in debug mode (-DDEBUG -O0) then do:

make debug

Under the hood this uses node-pre-gyp (which itself used node-gyp) to compile the source code.


Run the tests like:

make test