info
implementation of ken perlin's noise.
installation
npm i perlin-noise --save
usage
perlin(
*float number*, // required float number
*optional*, // 0 or float number for 2D
*optional* // 0 or float number for 3D
);
implementation of ken perlin's noise.
npm i perlin-noise --save
perlin(
*float number*, // required float number
*optional*, // 0 or float number for 2D
*optional* // 0 or float number for 3D
);
npm i noise-perlin
1
1.0.1
ISC
3.33 kB
3