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1.1.0-beta.5 • Public • Published


A lightweight RxJS library that allows you to connect to ASP.NET SignalR using WebSocket. It is designed to provide simpler API.

This is based on the SignalR specification and uses the classes compatible with Angular. This ensures a small size of the extra code and good tree-shaking support.


  • Depends only on RxJS
  • Compatible with Angular HttpClient, but this is not necessary
  • Implements the usual reactive API for Angular developers
  • Provides good typing support
  • Allows to configure messages serialization
  • Allows to authorize using access token
  • Supports WebSockets transport and Text transfer format (JSON)


package version
rxjs >= 7.0.0

Getting started

  1. Install ngx-signalr-websocket npm i --save ngx-signalr-websocket.

  2. Import SignalrClient and connect to SignalR hub:

    import { SignalrClient } from 'ngx-signalr-websocket';
    const client = SignalrClient.create(httpClient);
    // constructor is also available: new SignalrClient(httpClient);
    const connection = client.connect(signalrHubUri);
  3. Next, subscribe to invocations.

      .subscribe(([message]) => ...)
  4. Finally, when the job is done and you don`t need connection, you may disconnect:


Send message

To send messages to the server сlients call public methods on hubs via the invoke() method of the HubConnection. The invoke() method accepts:

  • the name of the hub method
  • any arguments defined in the hub method

In the following example, the method name on the hub is 'SendMessage'. The second and third arguments passed to invoke map to the hub method's 'user' and 'message' arguments:

connection.invoke<TData>('SendMessage', user, message)
  .subscribe(data => ...);

If you only need to send a message to the server, you can use the send() method. It does not wait for a response from the receiver.

connection.send<TData>('SendMessage', user, message);

Receive messages

To receive messages from the hub, define a method using the on() method of the SignalrConnection.

In the following example, the method name is 'ReceiveMessage'. The argument names are 'user' and 'message':

connection.on<[string, string]>('ReceiveMessage')
  .subscribe(([user, message]) => ...);


Another way to get messages from the service is by streaming. Clients call server-to-client streaming methods on hubs with stream() method. The stream() method accepts two arguments:

  • The name of the hub method
  • Arguments defined in the hub method

It returns an Observable, which contains a subscribe method. In the following example, the hub method name is 'Counter' and the arguments are a count for the number of stream items to receive and the delay between stream items.<TItem>('Counter', 10, 500)
    .subscribe(item => ...);

To end the stream from the client, call the unsubscribe() method on the ISubscription that's returned from the subscribe method. Or wait until the server invokes CompletionMessage.


With the default configuration, the client converts JSON as is.

If you want to override the configuration, you can use the constructor parameter:

SignalrClient.create(url, configuration => {
  confgiuration.propertyParsers = []; // This is default value.

If you need specific settings for message parsing, you can add functions (name: string, value: any) => any to the propertyParsers option. If you need a Date conversion, just add parseIsoDateStrToDate to propertyParsers.

Service example

The following example demonstrates the SignalR client usage in the Angular service.

It uses NgRx to provide SignalR Hub URL. In general, this is not necessary, but the example shows how it can be applied.

import { HttpClient } from '@angular/common/http';
import { Injectable, OnDestroy } from '@angular/core';
import { Store } from '@ngrx/store';
import { Observable, BehaviorSubject } from 'rxjs';
import { filter, switchMap, withLatestFrom, map } from 'rxjs/operators';
import { SignalrClient, SignalrConnection } from 'ngx-signalr-websocket';
import * as fromRoot from '@app/store/reducers';


  providedIn: 'root'
export class AppSignalrService implements OnDestroy {

  private client: SignalrClient;
  private connection$ = new BehaviorSubject<SignalrConnection | null>(null);

  private readonly readyConnection$ = this.connection$.pipe(filter(connection => !!connection && connection.opened));

  constructor(store: Store<fromRoot.State>, httpClient: HttpClient) {

    this.client = SignalrClient.create(httpClient);
        switchMap(uri => this.client.connect(uri)),
        retryWhen(errors => errors.pipe(
          tap(error => console.error(`SignalR connection error: ${error}`)),
      .subscribe(connection => {

  getLastMessages(): Observable<string[]> {
    return this.readyConnection$
      .pipe(switchMap(connection => connection.invoke<string[]>('GetLastMessages', 10)));

  sendMessage(user: string, message: string): void {
    return this.readyConnection$
      .pipe(switchMap(connection => connection.send('SendMessage', user, message)));

  onReceiveMessage(): Observable<{ user: string, message: string }> {
    return this.readyConnection$
        switchMap(connection => connection.on<[string, string]>('ReceiveMessage')),
        map(([user, message]) => { user, message }));

  getUserMessagesStream(user: string): Observable<string> {
    return this.readyConnection$
      .pipe(switchMap(connection =><string>('GetUserMessagesStream', user)));

  ngOnDestroy(): void {

  private disconnect(): void {
    if (this.connection$.value) { this.connection$.value.close(); }

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npm i ngx-signalr-websocket

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  • yurivoronin