neojs

1.3.4 • Public • Published

neojs - Node enhanced objects

Installation

Neojs can be installed easily through npm

npm install neojs

Concept

  • Step 1 - Create a template that contains the desired functionality
  • Step 2 - Create an object manager by instantiating neojs
  • Step 3 - Supply your templates with configuration to add them to the bus
  • Step 4 - Combine different templates to achieve the desired behaviour

Usage

You can create an instance of the object manager by requiring neojs

myNet = require('neojs');

This also registers all templates that are in the neojs/templates folder. You can register additional templates by calling one of these:

myNet.neo.register({...});              // Supply an object
myNet.neo.register('path/to/file.js');  // Supply a file
myNet.neo.register('path/to/folder');   // Supply a folder ( every js file in there will be added )

After registering the required templates, you can create instances of them by calling:

 myNet.neo.create(config, callback)

Where config can either be an object or a file path. If it is a file, it has to be a json containing an array of objects, like in the file "doc/config.json". You can define as many object configurations in a file as you want. The callback function will be called for every supplied configuration object that was successfully created and contains a parameter with the external object interface.

The basic structure of a configuration object ist the following:

 {
     // Unique ID that is used to identify the object.
     "id": "instanceName",

     // Optional, it is possible to supply the path to a template file
     // or folder, that should be loaded before an instance is created.
     "templateFile" : "templateFilePath",

     // The name of a registered template ( if templateFile is supplied,
     // it will be registered before the object is created ).
     "template": "templateName",

     // Optional, an array of object ID's this instance relies on
     // If a dependency is missing, creation will be retried everytime 
     // a new objects become available.
     "depends": ["otherInstanceID"],

     // Templates can define keys for configuration properties,
     // that will be filled with supplied values.
     "templateConfigKey": "templateConfigKeyValue"
}

After creating an object instance, you can access its exported elements with its ID:

 myNet.neo.id_from_config.exported_name;

Apart from template registering neo offers these interfaces

myNet.neo.enableDebug(enable); // Enable/Disable debugging messages
myNet.neo.events               // Access to the EventEmitter2 based messaging bus
myNet.neo.exit(callback);      // Globally calls exit to shutdown gracefully

Templates

To see how templates work, I recommend looking at doc/template.js and the existing templates in the templates/ folder.

Basics

Because of the nature of "this" in js, you always need to define your own reference to yourself. The best place to get this reference is in the init function, as you can see it in the templates.

Internal interface

The framework adds the following interface to every instance ( available through this in init and self everywhere else )

self.neo                    // Access to the object manager
self.error(errObj/string)   // Log to console and emit to events with [ID].error ([ID]=config.id or 'neo' if global)
self.debug(dbgObj/string)   // Log to console if debug messages are enabled
self.events                 // Access to the event bus
self.templateName           // The template name
self.config                 // Configuration object, including all predefined and supplied values ( including id )
self.signal(command, ...)   // Emits a signal to events with [ID].command and parameters ([ID]=config.id)

Structure

templateName

The templateName defines the name of the template that is later used to create instances and for inheritance

templateName: 'name',

config

An array of strings and objects that are later available to the instance as self.config, which can be filled by the creation config, it has the following structure:

config: [
    "key",                                      // Key without initial value
    { key: "keyName", value: 'initValue' },     // key with initial value ( can be overwritten by config )
],

Configuration values can be accesed like this:

self.config.id  // The ID every instance has
self.config.key // An example configuration value

properties

The same definition as config, but the values can not be set with the supplied config

properties: [
    "propertyKey",                                      // Key without initial value
    { key: "propertyKeyTwo", value: 'initValue' },      // key with initial value
],

The properties are automatically added to the instance object and can later be accessed like this:

self.propertyKey

inherits

The name of a template, this template inherits from. Inheritance in this context means that the init and exit functions of the base template are called before the own init and exit functions of the own template and the object gets a self.base object which contains the definitions of the inherited template. This feature is pretty much untested.

init

Will be called when the object is created, can be seen as a constructor. After completing all initialisation tasks, the ready callback has to be called.

init: function(ready) {        
    self = this;        // See Templates > Basics for explanation
    ready();
}

exit

Will be called when an object is destroyed, can be seen as a destructor. After all cleanup tasks, the ready callback has to be called.

exit: function(ready) {
    ready();
},

methods

An array with functions which will be available inside this template.

[
    function methodName(...) {
    },
    function methodNameTwo(...) {
    }
],

The function names are automatically added to the instance and can be called directly:

self.methodName();
self.methodNameTwo();

slots

Slots are functions that will be called automatically if their identifier has the same key as an event on the eventbus

slots: [
    // If a function is defined directly, it will listen to events with 
    // self.config.id + '.' + function.name. For example, if we create an object
    // with the id 'webserver', this function would listen to 'webserver.slotName'
    function slotName(..) {         
    },
    // Functions that are defined with a key don't prepend their id before event keys
    // so it is possible to listen to events from other objects. It is also possible to 
    // listen to wildcards ( see EventEmitter2 ).
    {
        key: 'command.subcommand',
        value: function(...) {
        }
    }
],

exports

An array of method or property names that will be made available from outside. Everything else can only be accessed within the instance.

exports: [
    'methodName',
    'propertyName'
]

Included templates

  • irc - Handling an IRC connection ( used in i2x )
  • mail - Get notified via IMAP when a new message arrives ( used in myhub )
  • rss - Periodically check RSS feeds and notify about it ( used in myhub )
  • simpleweb - Web server with static directory, path hooks and communication via nowjs ( used in myhub )
  • smtp - Send mails via SMTP
  • xmpp - Handling an XMPP connection ( used in i2x )
  • store - Object based key/value store ( used in i2x )

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  • paulfreund