The multi threaded downloader


This is a nodejs based application which help you in performing downloads via Http. Checkout to know more about this library.


  1. Multi threaded downloads: In a conventional single threaded download you might experience poor performance due to network lags etc. So you don't completely utilize your bandwidth. With multi threads there is always one thread which is getting data thus minimizing the wait period between data packets.

  2. Stop and start from the last downloaded byte:. You don't have to worry about internet getting disconnected or your computer shutting down while downloading. You can quite easily start from the last byte that was downloaded.

  3. Console application: If you don't want to use it as a library and want to use it as an application instead we have a console application for you - mt-console


The conventional npm installation process needs to be followed.

$ npm install mt-downloader --save-dev

##.mtd file Once the download starts the library will create a file with a .mtd extension. This file contains some meta information related to the download and is a little bigger (around 10kb) than the original download size. The .mtd file can be used later to restart downloads from where the last byte that was downloaded. After the download is completed the downloader will truncate the file to remove that meta data.

##New-Downloads When you want to start a new download you just need to provide a download url and a download path and call the start() method.

var mtd = require('mt-downloader');
var url = '';
var file = '/Users/tusharmathur/Desktop/temp/Gadget_the_pug_expressive_eyes.jpg';
var downloader = new mtd(file, url);

See it in action here

##Re-Downloads If you want to restart a download from where it left off. You just need to provide the path of the .mtd file.

var mtd = require('mt-downloader');
//File should have a .mtd extension 
var file = '/Users/tusharmathur/Desktop/temp/Gadget_the_pug_expressive_eyes.jpg.mtd';
var downloader = new mtd(file);

See it in action here

##Download Options A set of custom options can be sent to control the way a download is performed.

var options = {
            //To set the total number of download threads 
            count: 2, //(Default: 6) 
            //To set custom headers, such as cookies etc. 
            headers: {cookies: 'abc=pqr;'},
            //HTTP method 
            method: 'GET', //(Default: GET) 
            //HTTP port 
            port: 80, //(Default: 80) 
            //If no data is received the download times out. It is measured in seconds. 
            timeout: 5, //(Default: 5 seconds) 
            //Control the part of file that needs to be downloaded. 
            range: '0-100', //(Default: '0-100') 
            //Triggered when the download is started 
            onStartfunction(meta) {
                console.log('Download Started', meta);
            //Triggered when the download is completed 
            onEndfunction(errresult) {
                if (err) console.error(err);
                else console.log('Download Complete');

##onStart Callback The onStart method is called with some meta data. The main components are as follows -

  1. url: As we learnt from above that we don't need to provide a url parameter to start a download from .mtd file. So this is particularly useful when you want to know the url of a file which is getting downloaded from a .mtd file.

  2. size: This stores the actual download size of the file on the server.

  3. threads: This stores the actual download thread information. Fields such as start, end and position. We will learn more about it later.

  4. headers: You can get all the http Headers of the download in case you want to use them. For instance, you might want to use the Content-Disposition header to get the name of the downloaded file.

##threads Meta The onStart callback return a threads object which stores all the information related to the download threads. This vital object is available of consumption for other libraries. With this object you can retrieve all kinds of information related to the download status of the file. A good example to see it in action is to see how mt-console uses it here.

Each thread has a connection key which shows its downloading status, namely -

  1. Idle: It means that no connection has yet been established successfully.

  2. Open: Connection has been made and data is getting received through this thread.

  3. Closed: Download has been completed successfully for this thread.

  4. Failed: Download abruptly ended for this thread.

Important Note: Never modify this object or else your download will be corrupted. The threads also have start, position and end keys. They tell what part of the download does each thread represent in terms of bytes. start represents the start byte, end represents the end byte and position represents the bytes that have been downloaded till now.