Connect to a music player daemon server, send commands, emit events.
You might also be interested in checking out node-groove, a generic music player backend as a node module.
var mpd =cmd = mpdcmdvar client = mpd;client;client;client;
See also the MPD Protocol Documentation.
Convert name/args pair into a Command.
Connects and returns a client.
msg: a string which contains an MPD response.
Returns an object.
command can be a
MpdClient.Command or a string.
The connection is closed.
A socket connection has been made.
The mpd server is ready to accept commands.
A system has updated.
systemName is one of:
database- the song database has been modified after update.
update- a database update has started or finished. If the database was modified during the update, the database event is also emitted.
stored_playlist- a stored playlist has been modified, renamed, created or deleted
playlist- the current playlist has been modified
player- the player has been started, stopped or seeked
mixer- the volume has been changed
output- an audio output has been enabled or disabled
options- options like repeat, random, crossfade, replay gain
sticker- the sticker database has been modified.
subscription- a client has subscribed or unsubscribed to a channel
message- a message was received on a channel this client is subscribed to; this event is only emitted when the queue is empty
See above event. Each system name has its own event as well.