A Brilliant Animator
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A Brilliant Animator.
Morpheus lets you "tween anything" in parallel on multiple elements; from colors to integers of any unit (px, em, %, etc), with easing transitions and bezier curves, including CSS3 transforms (roate, scale, skew, & translate) -- all in a single high-performant loop utilizing the CPU-friendly requestAnimationFrame standard.
It looks like this:
var anim =// stop an animationanim// jump to the end of an animation and run 'complete' callbackanim
/*** morpheus:* @param element(s): HTMLElement(s)* @param options: mixed bag between CSS Style properties & animation options* -* - value can be strings, integers,* - or callback function that receives element to be animated. method must return value to be tweened* - relative animations start with += or -= followed by integer* - duration: time in ms - defaults to 1000(ms)* - easing: a transition method - defaults to an 'easeOut' algorithm* - complete: a callback method for when all elements have finished* - bezier: array of arrays containing x|y coordinates that define the bezier points. defaults to none* - this may also be a function that receives element to be animated. it must return a value* @return animation instance*/
See the live examples
For those who run web services that support languages spanning from LTR to RTL, you can use the drop-in plugin filed called
rtltr.js found in the
src directory which will automatically mirror all animations without having to change your implementation. It's pretty rad.
Grade A & C Browsers according to Yahoo's Graded Browser Support. CSS3 transforms are only supported in browsers that support the transform specification.
Got Ender? No? Get it.
$ npm install ender -g
Add Morpheus to your existing Ender build
$ ender add morpheus
Write code like a boss:
hex, and not a named color (like
orange) -- that is unless you want to write code to map the color conversion yourself.
Therefore, at minimum, you need to set a color before animating.
elementstylecolor = '#ff0';
%, like-wise to color animation, you must set the size ahead of time before animating:
You also get two other fancy fading hooks
morpheus.transformprovides a shortcut to the correct style property for the browser (webkitTransform, MozTransform, etc). Like animating on units or color, you must set the property ahead of time before animating:
elementstylemorpheustransform = 'rotate(30deg) scale(1)'
or as usual with endervar morpheus =
If you're looking to contribute. Add your changes to
src/morpheus.js Then run the following
npm install .makeopen tests/tests.html
Morpheus (c) Dustin Diaz 2011 - License MIT